The last day or so I've been looking at some vmware gfx driver & app_server related stuff. Aside from the innate problems the vmware driver has, I have a few questions that are app_server specific that I'm hoping someone knowledgeable can answer. To what extent are we using 2D HW acceleration? Am I correct in assuming that because everything is double buffered, that the Painter never actually writes directly to the HW frame buffer? Is there any form of documentation on how app_server interacts with accelerants? Thanks, -Bryan