[guide.chat] Blue Tooth

  • From: "Carol O'Connor" <missbossyboots33@xxxxxxxxx>
  • To: "guide Chat List" <guide.chat@xxxxxxxxxxxxx>
  • Date: Sat, 2 Jul 2011 19:27:27 +0100



Bluetooth
 From Wikipedia, the free encyclopedia
This article is about the electronic protocol. For the medieval King of 
Denmark, see Harald I of Denmark.
File:Bluetooth
Bluetooth logo
Bluetooth is a proprietary open wireless technology standard for 
exchanging data over short distances (using short wavelength radio 
transmissions in the ISM band from 2400-2480 MHz) from fixed and mobile 
devices, creating personal area networks (PANs) with high levels of 
security. Created by telecoms vendor Ericsson in 1994,[1] it was 
originally conceived as a wireless alternative to RS-232 data cables. It 
can connect several devices, overcoming problems of synchronization.
Bluetooth is managed by the Bluetooth Special Interest Group, which has 
more than 14,000 member companies in the areas of telecommunication, 
computing, networking, and consumer electronics.[2] The SIG oversees the 
development of the specification, manages the qualification program, and 
protects the trademarks.[3] To be marketed as a Bluetooth device, it 
must be qualified to standards defined by the SIG. A network of patents 
are required to implement the technology and are only licensed to those 
qualifying devices; thus the protocol, whilst open, may be regarded as 
proprietary.
Contents [hide]
1 Name and logo
2 Implementation
2.1 Communication and connection
3 Uses
3.1 Bluetooth profiles
3.2 List of applications
3.3 Bluetooth vs. Wi-Fi IEEE 802.11 in networking
3.4 Bluetooth devices
4 Computer requirements
4.1 Operating system support
5 Mobile phone requirements
6 Specifications and features
6.1 Versions
6.1.1 Bluetooth v1.0 and v1.0B
6.1.2 Bluetooth v1.1
6.1.3 Bluetooth v1.2
6.1.4 Bluetooth v2.0 + EDR
6.1.5 Bluetooth v2.1 + EDR
6.1.6 Bluetooth v3.0 + HS
6.1.6.1 UWB for AMP
6.1.7 Bluetooth v4.0
6.1.7.1 Bluetooth low energy
7 Technical information
7.1 Bluetooth protocol stack
7.1.1 LMP (Link Management Protocol)
7.1.2 L2CAP (Logical Link Control & Adaptation Protocol)
7.1.3 SDP (Service Discovery Protocol)
7.1.4 HCI (Host/Controller Interface)
7.1.5 RFCOMM (Serial Port Emulation)
7.1.6 BNEP (Bluetooth Network Encapsulation Protocol)
7.1.7 AVCTP (Audio/Video Control Transport Protocol)
7.1.8 AVDTP (Audio/Video Distribution Transport Protocol)
7.1.9 Telephony control protocol
7.1.10 Adopted protocols
7.2 Baseband error correction
7.3 Setting up connections
7.4 Pairing
7.4.1 Motivation
7.4.2 Implementation
7.4.3 Pairing mechanisms
7.4.4 Security Concerns
7.5 Air interface
8 Security
8.1 Overview
8.2 Bluejacking
8.3 History of security concerns
8.3.1 Early
8.3.2 2005
8.3.3 2006
8.3.4 2007
9 Health concerns
10 Bluetooth Innovation World Cup marketing initiative
11 See also
12 References
13 External links
[edit]
Name and logo
The word Bluetooth is an anglicised version of the Scandinavian 
Blåtand/Blåtann, the epithet of the tenth-century king Harald I of 
Denmark and parts of Norway who united dissonant Danish tribes into a 
single kingdom. The implication is that Bluetooth does the same with 
communications protocols, uniting them into one universal standard.[4][5][6]
The Bluetooth logo is a bind rune merging the Younger Futhark runes 
H-rune.gif (Hagall) (?) and Runic letter berkanan.svg (Bjarkan) (?), 
Harald's initials.
[edit]
Implementation
Bluetooth uses a radio technology called frequency-hopping spread 
spectrum, which chops up the data being sent and transmits chunks of it 
on up to 79 bands (1 MHz each; centered from 2402 to 2480 MHz) in the 
range 2,400-2,483.5 MHz (allowing for guard bands). This range is in the 
globally unlicensed Industrial, Scientific and Medical (ISM) 2.4 GHz 
short-range radio frequency band.
Originally Gaussian frequency-shift keying (GFSK) modulation was the 
only modulation scheme available; subsequently, since the introduction 
of Bluetooth 2.0+EDR, p/4-DQPSK and 8DPSK modulation may also be used 
between compatible devices. Devices functioning with GFSK are said to be 
operating in basic rate (BR) mode where an instantaneous data rate of 1 
Mbit/s is possible. The term Enhanced Data Rate (EDR) is used to 
describe p/4-DPSK and 8DPSK schemes, each giving 2 and 3 Mbit/s 
respectively. The combination of these (BR and EDR) modes in Bluetooth 
radio technology is classified as a "BR/EDR radio".
Bluetooth is a packet-based protocol with a master-slave structure. One 
master may communicate with up to 7 slaves in a piconet; all devices 
share the master's clock. Packet exchange is based on the basic clock, 
defined by the master, which ticks at 312.5 µs intervals. Two clock 
ticks make up a slot of 625 µs; two slots make up a slot pair of 1250 
µs. In the simple case of single-slot packets the master transmits in 
even slots and receives in odd slots; the slave, conversely, receives in 
even slots and transmits in odd slots. Packets may be 1, 3 or 5 slots 
long but in all cases the master transmit will begin in even slots and 
the slave transmit in odd slots.
Bluetooth provides a secure way to connect and exchange information 
between devices such as faxes, mobile phones, telephones, laptops, 
personal computers, printers, Global Positioning System (GPS) receivers, 
digital cameras, and video game consoles.
[edit]
Communication and connection
A master Bluetooth device can communicate with a maximum of seven 
devices in a piconet (an ad-hoc computer network using Bluetooth 
technology), though not all devices support this limit. The devices can 
switch roles, by agreement, and the slave can become the master (for 
example, a headset initiating a connection to a phone will necessarily 
begin as master, as initiator of the connection; but may subsequently 
prefer to be slave).
The Bluetooth Core Specification provides for the connection of two or 
more piconets to form a scatternet, in which certain devices 
simultaneously play the master role in one piconet and the slave role in 
another.
At any given time, data can be transferred between the master and one 
other device (except for the little-used broadcast mode). The master 
chooses which slave device to address; typically, it switches rapidly 
from one device to another in a round-robin fashion. Since it is the 
master that chooses which slave to address, whereas a slave is (in 
theory) supposed to listen in each receive slot, being a master is a 
lighter burden than being a slave. Being a master of seven slaves is 
possible; being a slave of more than one master is difficult. The 
specification is vague as to required behaviour in scatternets.
Many USB Bluetooth adapters or "dongles" are available, some of which 
also include an IrDA adapter. Older (pre-2003) Bluetooth dongles, 
however, have limited capabilities, offering only the Bluetooth 
Enumerator and a less-powerful Bluetooth Radio incarnation. Such devices 
can link computers with Bluetooth with a distance of 100 meters, but 
they do not offer as many services as modern adapters do.
[edit]
Uses
Bluetooth is a standard wire-replacement communications protocol 
primarily designed for low power consumption, with a short range 
(power-class-dependent, but effective ranges vary in practice; see table 
below) based on low-cost transceiver microchips in each device.[7] 
Because the devices use a radio (broadcast) communications system, they 
do not have to be in visual line of sight of each other, however a quasi 
optical wireless path must be viable.[2]
Class
Maximum Permitted Power
Range
(approximate)
mW
dBm
Class 1
100
20
~100 meters
Class 2
2.5
4
~10 meters
Class 3
1
0
~5 meter
The effective range varies due to propagation conditions, material 
coverage, production sample variations, antenna configurations and 
battery conditions. In most cases the effective range of class 2 devices 
is extended if they connect to a class 1 transceiver, compared to a pure 
class 2 network. This is accomplished by the higher sensitivity and 
transmission power of Class 1 devices.[8]
Version
Data Rate
Maximum Application Throughput
Version 1.2
1 Mbit/s
0.7 Mbit/s
Version 2.0 + EDR
3 Mbit/s
2.1 Mbit/s
Version 3.0 + HS
Perhaps 24 Mbit/s
(note: only with AMP, and depends on the AMP. BT itself remains 2.1 
Mbit/s max)
Version 4.0
Perhaps 24 Mbit/s
(note: only with AMP, and depends on the AMP. BT itself remains 2.1 
Mbit/s max)
While the Bluetooth Core Specification does mandate minimums for range, 
the range of the technology is application specific and is not limited. 
Manufacturers may tune their implementations to the range needed to 
support individual use cases.
[edit]
Bluetooth profiles
Main article: Bluetooth profile
To use Bluetooth wireless technology, a device has to be able to 
interpret certain Bluetooth profiles, which are definitions of possible 
applications and specify general behaviors that Bluetooth enabled 
devices use to communicate with other Bluetooth devices. These profiles 
include settings to parameterize and to control the communication from 
start. Adherence to profiles saves the time for transmitting the 
parameters anew before the bi-directional link becomes effective. There 
are a wide range of Bluetooth profiles that describe many different 
types of applications or use cases for devices.[9]
[edit]
List of applications
File:Product1
A typical Bluetooth mobile phone headset.
? Wireless control of and communication between a mobile phone and a 
handsfree headset. This was one of the earliest applications to become 
popular.
? Wireless Bluetooth headset and Intercom.
? Wireless networking between PCs in a confined space and where little 
bandwidth is required.
? Wireless communication with PC input and output devices, the most 
common being the mouse, keyboard and printer.
? Transfer of files, contact details, calendar appointments, and 
reminders between devices with OBEX.
? Replacement of traditional wired serial communications in test 
equipment, GPS receivers, medical equipment, bar code scanners, and 
traffic control devices.
? For controls where infrared was traditionally used.
? For low bandwidth applications where higher USB bandwidth is not 
required and cable-free connection desired.
? Sending small advertisements from Bluetooth-enabled advertising 
hoardings to other, discoverable, Bluetooth devices.[10]
? Wireless bridge between two Industrial Ethernet (e.g., PROFINET) networks.
? Three seventh-generation game consoles, Nintendo's Wii[11] and Sony's 
PlayStation 3 and PSP Go, use Bluetooth for their respective wireless 
controllers.
? Dial-up internet access on personal computers or PDAs using a 
data-capable mobile phone as a wireless modem.
? Short range transmission of health sensor data from medical devices to 
mobile phone, set-top box or dedicated telehealth devices.[12]
? Allowing a DECT phone to ring and answer calls on behalf of a nearby 
cell phone
? Real-time location systems (RTLS), are used to track and identify the 
location of objects in real-time using "Nodes" or "tags" attached to, or 
embedded in the objects tracked, and "Readers" that receive and process 
the wireless signals from these tags to determine their locations[13]
? Personal security application on mobile phones for prevention of theft 
or loss of items. The protected item has a Bluetooth marker (e.g. a tag) 
that is in constant communication with the phone. If the connection is 
broken (the marker is out of range of the phone) then an alarm is 
raised. This can also be used as a man overboard alarm. A product using 
this technology has been available since 2009.[14]
[edit]
Bluetooth vs. Wi-Fi IEEE 802.11 in networking
Bluetooth and Wi-Fi have many applications: setting up networks, 
printing, or transferring files.
Wi-Fi is intended for resident equipment and its applications. The 
category of applications is outlined as WLAN, the wireless local area 
networks. Wi-Fi is intended as a replacement for cabling for general 
local area network access in work areas.
Bluetooth was intended for non-resident equipment and its applications. 
The category of applications is outlined as the wireless personal area 
network (WPAN). Bluetooth is a replacement for cabling in a variety of 
personally carried applications in any setting and can also support 
fixed location applications such as smart energy functionality in the 
home (thermostats, etc.).
Wi-Fi is a wireless version of a traditional Ethernet network, and 
requires configuration to set up shared resources, transmit files, and 
to set up audio links (for example, headsets and hands-free devices). 
Wi-Fi uses the same radio frequencies as Bluetooth, but with higher 
power, resulting in a faster connection and better range from the base 
station. The nearest equivalents in Bluetooth are the DUN profile, which 
allows devices to act as modem interfaces, and the PAN profile, which 
allows for ad-hoc networking.[citation needed]
[edit]
Bluetooth devices
File:Drone_4
A Bluetooth USB dongle with a 100 m range. The MacBook Pro, shown, also 
has a built in Bluetooth adaptor.
Bluetooth exists in many products, such as the iPod Touch, Lego 
Mindstorms NXT, PlayStation 3, PSP Go, telephones, the Nintendo Wii, and 
some high definition headsets, modems, and watches.[15] The technology 
is useful when transferring information between two or more devices that 
are near each other in low-bandwidth situations. Bluetooth is commonly 
used to transfer sound data with telephones (i.e., with a Bluetooth 
headset) or byte data with hand-held computers (transferring files).
Bluetooth protocols simplify the discovery and setup of services between 
devices.[citation needed] Bluetooth devices can advertise all of the 
services they provide.[16] This makes using services easier because more 
of the security, network address and permission configuration can be 
automated than with many other network types.[citation needed]
[edit]
Computer requirements
File:BluetoothUSB
A typical Bluetooth USB dongle.
File:DELL_TrueMobile_350_Bluetooth_card
An internal notebook Bluetooth card (14×36×4 mm).
A personal computer that does not have embedded Bluetooth can be used 
with a Bluetooth adapter that will enable the PC to communicate with 
other Bluetooth devices (such as mobile phones, mice and keyboards). 
While some desktop computers and most recent laptops come with a 
built-in Bluetooth radio, others will require an external one in the 
form of a dongle.
Unlike its predecessor, IrDA, which requires a separate adapter for each 
device, Bluetooth allows multiple devices to communicate with a computer 
over a single adapter.
[edit]
Operating system support
For more details on this topic, see Bluetooth stack.
Apple has supported Bluetooth since Mac OS X v10.2 which was released in 
2002.[17]
For Microsoft platforms, Windows XP Service Pack 2 and SP3 releases have 
native support for Bluetooth 1.1, 2.0 and 2.0+EDR.[18] Previous versions 
required users to install their Bluetooth adapter's own drivers, which 
were not directly supported by Microsoft.[19] Microsoft's own Bluetooth 
dongles (packaged with their Bluetooth computer devices) have no 
external drivers and thus require at least Windows XP Service Pack 2. 
Windows Vista RTM/SP1 with the Feature Pack for Wireless or Windows 
Vista SP2 support Bluetooth 2.1+EDR.[18] Windows 7 supports Bluetooth 
2.1+EDR and Extended Inquiry Response (EIR).[18]
The Windows XP and Windows Vista/Windows 7 Bluetooth stacks support the 
following Bluetooth profiles natively: PAN, SPP, DUN, HID, HCRP. The 
Windows XP stack can be replaced by a third party stack which may 
support more profiles or newer versions of Bluetooth. The Windows 
Vista/Windows 7 Bluetooth stack supports vendor-supplied additional 
profiles without requiring the Microsoft stack to be replaced.[18]
Linux has two popular Bluetooth stacks, BlueZ and Affix. The BlueZ stack 
is included with most Linux kernels and was originally developed by 
Qualcomm.[20] The Affix stack was developed by Nokia. FreeBSD features 
Bluetooth support since its 5.0 release. NetBSD features Bluetooth 
support since its 4.0 release. Its Bluetooth stack has been ported to 
OpenBSD as well.
[edit]
Mobile phone requirements
A Bluetooth-enabled mobile phone is able to pair with many devices. To 
ensure the broadest support of feature functionality together with 
legacy device support, the Open Mobile Terminal Platform (OMTP) forum 
has published a recommendations paper, entitled "Bluetooth Local 
Connectivity".[21]
[edit]
Specifications and features
The Bluetooth specification was developed as a cable replacement in 1994 
by Jaap Haartsen and Sven Mattisson, who were working for Ericsson in 
Lund, Sweden.[22] The specification is based on frequency-hopping spread 
spectrum technology.
The specifications were formalized by the Bluetooth Special Interest 
Group (SIG). The SIG was formally announced on May 20, 1998. Today it 
has a membership of over 14,000 companies worldwide. It was established 
by Ericsson, IBM, Intel, Toshiba and Nokia, and later joined by many 
other companies.
[edit]
Versions
All versions of the Bluetooth standards are designed for downward 
compatibility. That lets the latest standard cover all older versions.
[edit]
Bluetooth v1.0 and v1.0B
Versions 1.0 and 1.0B had many problems, and manufacturers had 
difficulty making their products interoperable. Versions 1.0 and 1.0B 
also included mandatory Bluetooth hardware device address (BD_ADDR) 
transmission in the Connecting process (rendering anonymity impossible 
at the protocol level), which was a major setback for certain services 
planned for use in Bluetooth environments.
[edit]
Bluetooth v1.1
? Ratified as IEEE Standard 802.15.1-2002[23]
? Many errors found in the 1.0B specifications were fixed.
? Added support for non-encrypted channels.
? Received Signal Strength Indicator (RSSI).
[edit]
Bluetooth v1.2
This version is backward compatible with 1.1 and the major enhancements 
include the following:
? Faster Connection and Discovery
? Adaptive frequency-hopping spread spectrum (AFH), which improves 
resistance to radio frequency interference by avoiding the use of 
crowded frequencies in the hopping sequence.
? Higher transmission speeds in practice, up to 721 kbit/s,[24] than in 
v1.1.
? Extended Synchronous Connections (eSCO), which improve voice quality 
of audio links by allowing retransmissions of corrupted packets, and may 
optionally increase audio latency to provide better support for 
concurrent data transfer.
? Host Controller Interface (HCI) support for three-wire UART.
? Ratified as IEEE Standard 802.15.1-2005[25]
? Introduced Flow Control and Retransmission Modes for L2CAP.
[edit]
Bluetooth v2.0 + EDR
This version of the Bluetooth Core Specification was released in 2004 
and is backward compatible with the previous version 1.2. The main 
difference is the introduction of an Enhanced Data Rate (EDR) for faster 
data transfer. The nominal rate of EDR is about 3 Mbit/s, although the 
practical data transfer rate is 2.1 Mbit/s.[24] EDR uses a combination 
of GFSK and Phase Shift Keying modulation (PSK) with two variants, 
p/4-DQPSK and 8DPSK.[26] EDR can provide a lower power consumption 
through a reduced duty cycle.
The specification is published as "Bluetooth v2.0 + EDR" which implies 
that EDR is an optional feature. Aside from EDR, there are other minor 
improvements to the 2.0 specification, and products may claim compliance 
to "Bluetooth v2.0" without supporting the higher data rate. At least 
one commercial device states "Bluetooth v2.0 without EDR" on its data 
sheet.[27]
[edit]
Bluetooth v2.1 + EDR
Bluetooth Core Specification Version 2.1 + EDR is fully backward 
compatible with 1.2, and was adopted by the Bluetooth SIG on July 26, 
2007.[26]
The headline feature of 2.1 is secure simple pairing (SSP): this 
improves the pairing experience for Bluetooth devices, while increasing 
the use and strength of security. See the section on Pairing below for 
more details.[28]
2.1 allows various other improvements, including "Extended inquiry 
response" (EIR), which provides more information during the inquiry 
procedure to allow better filtering of devices before connection; sniff 
subrating, which reduces the power consumption in low-power mode
[edit]
Bluetooth v3.0 + HS
Version 3.0 + HS of the Bluetooth Core Specification[26] was adopted by 
the Bluetooth SIG on April 21, 2009. Bluetooth 3.0+HS supports 
theoretical data transfer speeds of up to 24 Mbit/s, though not over the 
Bluetooth link itself. Instead, the Bluetooth link is used for 
negotiation and establishment, and the high data rate traffic is carried 
over a colocated 802.11 link. Its main new feature is AMP (Alternate 
MAC/PHY), the addition of 802.11 as a high speed transport. Two 
technologies had been anticipated for AMP: 802.11 and UWB, but UWB is 
missing from the specification.[29]
The High-Speed part of the specification is not mandatory, and hence 
only devices sporting the "+HS" will actually support the Bluetooth over 
Wifi high-speed data transfer. A Bluetooth 3.0 device without the HS 
suffix will not support High Speed, and needs to only support Unicast 
Connectionless Data (UCD).[30]
Alternate MAC/PHY
Enables the use of alternative MAC and PHYs for transporting Bluetooth 
profile data. The Bluetooth radio is still used for device discovery, 
initial connection and profile configuration, however when large 
quantities of data need to be sent, the high speed alternate MAC PHY 
802.11 (typically associated with Wi-Fi) will be used to transport the 
data. This means that the proven low power connection models of 
Bluetooth are used when the system is idle, and the faster radio is used 
when large quantities of data need to be sent.
Unicast connectionless data
Permits service data to be sent without establishing an explicit L2CAP 
channel. It is intended for use by applications that require low latency 
between user action and reconnection/transmission of data. This is only 
appropriate for small amounts of data.
Enhanced Power Control
Updates the power control feature to remove the open loop power control, 
and also to clarify ambiguities in power control introduced by the new 
modulation schemes added for EDR. Enhanced power control removes the 
ambiguities by specifying the behaviour that is expected. The feature 
also adds closed loop power control, meaning RSSI filtering can start as 
the response is received. Additionally, a "go straight to maximum power" 
request has been introduced. This is expected to deal with the headset 
link loss issue typically observed when a user puts their phone into a 
pocket on the opposite side to the headset.
[edit]
UWB for AMP
Main article: ultra-wideband
The high speed (AMP) feature of Bluetooth v3.0 is based on 802.11, but 
the AMP mechanism was designed to be usable with other radios as well. 
It was originally intended for UWB, but the WiMedia Alliance, the body 
responsible for the flavor of UWB intended for Bluetooth, announced in 
March 2009 that it was disbanding.
On March 16, 2009, the WiMedia Alliance announced it was entering into 
technology transfer agreements for the WiMedia Ultra-wideband (UWB) 
specifications. WiMedia has transferred all current and future 
specifications, including work on future high speed and power optimized 
implementations, to the Bluetooth Special Interest Group (SIG), Wireless 
USB Promoter Group and the USB Implementers Forum. After the successful 
completion of the technology transfer, marketing and related 
administrative items, the WiMedia Alliance will cease 
operations.[31][32][33][34][35][36]
In October 2009 the Bluetooth Special Interest Group suspended 
development of UWB as part of the alternative MAC/PHY, Bluetooth v3.0 + 
HS solution. A small, but significant, number of former WiMedia members 
had not and would not sign up to the necessary agreements for the IP 
transfer. The Bluetooth SIG is now in the process of evaluating other 
options for its longer term roadmap.[37]
[edit]
Bluetooth v4.0
The Bluetooth SIG completed the Bluetooth Core Specification version 
4.0, which includes Classic Bluetooth, Bluetooth high speed and 
Bluetooth low energy protocols. Bluetooth high speed is based on Wi-Fi, 
and Classic Bluetooth consists of legacy Bluetooth protocols. This 
version has been adopted as of June 30, 2010.
[edit]
Bluetooth low energy
Main article: Bluetooth low energy
Bluetooth low energy is a subset to Bluetooth V4.0 with an entirely new 
protocol stack for rapid build-up of simple links. As an alternative to 
the Bluetooth standard protocols that were introduced in Bluetooth v1.0 
to V4.0 it is aimed at very low power applications running off a coin 
cell. Chips designs allow for two types of implementation, dual-mode, 
single-mode and enhanced past versions.
? In a single mode implementation the low energy protocol stack is 
implemented solely. CSR,[38] Nordic Semiconductor[39] and Texas 
Instruments[40] have released single mode Bluetooth low energy solutions.
? In a dual-mode implementation, Bluetooth low energy functionality is 
integrated into an existing Classic Bluetooth controller. Currently 
(2011-03) the following semiconductor companies have announced the 
availability of chips meeting the standard: Atheros, CSR and Texas 
Instruments. The compliant architecture shares all of Classic 
Bluetooth's existing radio and functionality resulting in a negligible 
cost increase compared to Classic Bluetooth.
? Additionally, manufacturers can use current Classic Bluetooth 
(Bluetooth v2.1 + EDR or Bluetooth v3.0 + HS) chips with the new low 
energy stack, enhancing the development of Classic Bluetooth enabled 
devices with new capabilities. Currently (2011-3) no such solution is 
offered by any of the known chip foundries.
On June 12, 2007, Nokia and Bluetooth SIG had announced that Wibree will 
be a part of the Bluetooth specification, as an ultra-low power 
Bluetooth technology.[41]
On December 17, 2009, the Bluetooth SIG adopted Bluetooth low energy 
technology as the hallmark feature of the version 4.0.[42] The 
provisional names Wibree and Bluetooth ULP (Ultra Low Power) are abandoned.
Cost-reduced single-mode chips, which will enable highly integrated and 
compact devices, will feature a lightweight Link Layer providing 
ultra-low power idle mode operation, simple device discovery, and 
reliable point-to-multipoint data transfer with advanced power-save and 
secure encrypted connections at the lowest possible cost.
Currently (2011-03) the definition of respective application profiles 
still are not fulfilled work-items of the standardisation bodies.
[edit]
Technical information
[edit]
Bluetooth protocol stack
Main articles: Bluetooth stack and Bluetooth protocols
"Bluetooth is defined as a layer protocol architecture consisting of 
core protocols, cable replacement protocols, telephony control 
protocols, and adopted protocols."[43] Mandatory protocols for all 
Bluetooth stacks are: LMP, L2CAP and SDP. Additionally, these protocols 
are almost universally supported: HCI and RFCOMM.
[edit]
LMP (Link Management Protocol)
Used for control of the radio link between two devices. Implemented on 
the controller.
[edit]
L2CAP (Logical Link Control & Adaptation Protocol)
Used to multiplex multiple logical connections between two devices using 
different higher level protocols. Provides segmentation and reassembly 
of on-air packets.
In Basic mode, L2CAP provides packets with a payload configurable up to 
64kB, with 672 bytes as the default MTU, and 48 bytes as the minimum 
mandatory supported MTU.
In Retransmission & Flow Control modes, L2CAP can be configured for 
reliable or isochronous data per channel by performing retransmissions 
and CRC checks.
Bluetooth Core Specification Addendum 1 adds two additional L2CAP modes 
to the core specification. These modes effectively deprecate original 
Retransmission and Flow Control modes:
? Enhanced Retransmission Mode (ERTM): This mode is an improved version 
of the original retransmission mode. This mode provides a reliable L2CAP 
channel.
? Streaming Mode (SM): This is a very simple mode, with no 
retransmission or flow control. This mode provides an unreliable L2CAP 
channel.
Reliability in any of these modes is optionally and/or additionally 
guaranteed by the lower layer Bluetooth BDR/EDR air interface by 
configuring the number of retransmissions and flush timeout (time after 
which the radio will flush packets). In-order sequencing is guaranteed 
by the lower layer.
Only L2CAP channels configured in ERTM or SM may be operated over AMP 
logical links.
[edit]
SDP (Service Discovery Protocol)
Service Discovery Protocol (SDP) allows a device to discover services 
supported by other devices, and their associated parameters. For 
example, when connecting a mobile phone to a Bluetooth headset, SDP will 
be used for determining which Bluetooth profiles are supported by the 
headset (Headset Profile, Hands Free Profile, Advanced Audio 
Distribution Profile (A2DP) etc.) and the protocol multiplexer settings 
needed to connect to each of them. Each service is identified by a 
Universally Unique Identifier (UUID), with official services (Bluetooth 
profiles) assigned a short form UUID (16 bits rather than the full 
128)/vichitra
[edit]
HCI (Host/Controller Interface)
Standardised communication between the host stack (e.g., a PC or mobile 
phone OS) and the controller (the Bluetooth IC). This standard allows 
the host stack or controller IC to be swapped with minimal adaptation.
There are several HCI transport layer standards, each using a different 
hardware interface to transfer the same command, event and data packets. 
The most commonly used are USB (in PCs) and UART (in mobile phones and 
PDAs).
In Bluetooth devices with simple functionality (e.g., headsets) the host 
stack and controller can be implemented on the same microprocessor. In 
this case the HCI is optional, although often implemented as an internal 
software interface.
[edit]
RFCOMM (Serial Port Emulation)
Radio frequency communications (RFCOMM) is a cable replacement protocol 
used to create a virtual serial data stream. RFCOMM provides for binary 
data transport and emulates EIA-232 (formerly RS-232) control signals 
over the Bluetooth baseband layer.
RFCOMM provides a simple reliable data stream to the user, similar to 
TCP. It is used directly by many telephony related profiles as a carrier 
for AT commands, as well as being a transport layer for OBEX over Bluetooth.
Many Bluetooth applications use RFCOMM because of its widespread support 
and publicly available API on most operating systems. Additionally, 
applications that used a serial port to communicate can be quickly 
ported to use RFCOMM.
[edit]
BNEP (Bluetooth Network Encapsulation Protocol)
BNEP is used for transferring another protocol stack's data via an L2CAP 
channel. Its main purpose is the transmission of IP packets in the 
Personal Area Networking Profile. BNEP performs a similar function to 
SNAP in Wireless LAN.
[edit]
AVCTP (Audio/Video Control Transport Protocol)
Used by the remote control profile to transfer AV/C commands over an 
L2CAP channel. The music control buttons on a stereo headset use this 
protocol to control the music player.
[edit]
AVDTP (Audio/Video Distribution Transport Protocol)
Used by the advanced audio distribution profile to stream music to 
stereo headsets over an L2CAP channel. Intended to be used by video 
distribution profile in the bluetooth transmission.
[edit]
Telephony control protocol
Telephony control protocol-binary (TCS BIN) is the bit-oriented protocol 
that defines the call control signaling for the establishment of voice 
and data calls between Bluetooth devices. Additionally, "TCS BIN defines 
mobility management procedures for handling groups of Bluetooth TCS 
devices."
TCS-BIN is only used by the cordless telephony profile, which failed to 
attract implementers. As such it is only of historical interest.
[edit]
Adopted protocols
Adopted protocols are defined by other standards-making organizations 
and incorporated into Bluetooth's protocol stack, allowing Bluetooth to 




create protocols only when necessary. The adopted protocols include:
Point-to-Point Protocol (PPP)
Internet standard protocol for transporting IP datagrams over a 
point-to-point link.
TCP/IP/UDP
Foundation Protocols for TCP/IP protocol suite
Object Exchange Protocol (OBEX)
Session-layer protocol for the exchange of objects, providing a model 
for object and operation representation
Wireless Application Environment/Wireless Application Protocol (WAE/WAP)
WAE specifies an application framework for wireless devices and WAP is 
an open standard to provide mobile users access to telephony and 
information services.[43]
[edit]
Baseband error correction
Depending on packet type, individual packets may be protected by error 
correction, either 1/3 rate forward error correction (FEC) or 2/3 rate. 
In addition, packets with CRC will be retransmitted until acknowledged 
by automatic repeat request (ARQ).
[edit]
Setting up connections
Any Bluetooth device in discoverable mode will transmit the following 
information on demand:
? Device name
? Device class
? List of services
? Technical information (for example: device features, manufacturer, 
Bluetooth specification used, clock offset)
Any device may perform an inquiry to find other devices to connect to, 
and any device can be configured to respond to such inquiries. However, 
if the device trying to connect knows the address of the device, it 
always responds to direct connection requests and transmits the 
information shown in the list above if requested. Use of a device's 
services may require pairing or acceptance by its owner, but the 
connection itself can be initiated by any device and held until it goes 
out of range. Some devices can be connected to only one device at a 
time, and connecting to them prevents them from connecting to other 
devices and appearing in inquiries until they disconnect from the other 
device.
Every device has a unique 48-bit address. However, these addresses are 
generally not shown in inquiries. Instead, friendly Bluetooth names are 
used, which can be set by the user. This name appears when another user 
scans for devices and in lists of paired devices.
Most phones have the Bluetooth name set to the manufacturer and model of 
the phone by default. Most phones and laptops show only the Bluetooth 
names and special programs are required to get additional information 
about remote devices. This can be confusing as, for example, there could 
be several phones in range named T610 (see Bluejacking).
[edit]
Pairing
[edit]
Motivation
Many of the services offered over Bluetooth can expose private data or 
allow the connecting party to control the Bluetooth device. For security 
reasons it is therefore necessary to control which devices are allowed 
to connect to a given Bluetooth device. At the same time, it is useful 
for Bluetooth devices to automatically establish a connection without 
user intervention as soon as they are in range.
To resolve this conflict, Bluetooth uses a process called pairing. Two 
devices need to be paired to communicate with each other. The pairing 
process is typically triggered automatically the first time a device 
receives a connection request from a device with which it is not yet 
paired (in some cases the device user may need to make the device's 
Bluetooth link visible to other devices first). Once a pairing has been 
established it is remembered by the devices, which can then connect to 
each without user intervention. When desired, the pairing relationship 
can later be removed by the user.
[edit]
Implementation
During the pairing process, the two devices involved establish a 
relationship by creating a shared secret known as a link key. If a link 
key is stored by both devices they are said to be paired or bonded. A 
device that wants to communicate only with a bonded device can 
cryptographically authenticate the identity of the other device, and so 
be sure that it is the same device it previously paired with. Once a 
link key has been generated, an authenticated ACL link between the 
devices may be encrypted so that the data that they exchange over the 
airwaves is protected against eavesdropping.
Link keys can be deleted at any time by either device. If done by either 
device this will implicitly remove the bonding between the devices; so 
it is possible for one of the devices to have a link key stored but not 
be aware that it is no longer bonded to the device associated with the 
given link key.
Bluetooth services generally require either encryption or 
authentication, and as such require pairing before they allow a remote 
device to use the given service. Some services, such as the Object Push 
Profile, elect not to explicitly require authentication or encryption so 
that pairing does not interfere with the user experience associated with 
the service use-cases.
[edit]
Pairing mechanisms
Pairing mechanisms have changed significantly with the introduction of 
Secure Simple Pairing in Bluetooth v2.1. The following summarizes the 
pairing mechanisms:
? Legacy pairing: This is the only method available in Bluetooth v2.0 
and before. Each device must enter a PIN code; pairing is only 
successful if both devices enter the same PIN code. Any 16-byte UTF-8 
string may be used as a PIN code, however not all devices may be capable 
of entering all possible PIN codes.
? Limited input devices: The obvious example of this class of device is 
a Bluetooth Hands-free headset, which generally have few inputs. These 
devices usually have a fixed PIN, for example "0000" or "1234", that are 
hard-coded into the device.
? Numeric input devices: Mobile phones are classic examples of these 
devices. They allow a user to enter a numeric value up to 16 digits in 
length.
? Alpha-numeric input devices: PCs and smartphones are examples of these 
devices. They allow a user to enter full UTF-8 text as a PIN code. If 
pairing with a less capable device the user needs to be aware of the 
input limitations on the other device, there is no mechanism available 
for a capable device to determine how it should limit the available 
input a user may use.
? Secure Simple Pairing (SSP): This is required by Bluetooth v2.1. A 
Bluetooth v2.1 device may only use legacy pairing to interoperate with a 
v2.0 or earlier device. Secure Simple Pairing uses a form of public key 
cryptography, and has the following modes of operation:
? Just works: As implied by the name, this method just works. No user 
interaction is required; however, a device may prompt the user to 
confirm the pairing process. This method is typically used by headsets 
with very limited IO capabilities, and is more secure than the fixed PIN 
mechanism which is typically used for legacy pairing by this set of 
limited devices. This method provides no man in the middle (MITM) 
protection.
? Numeric comparison: If both devices have a display and at least one 
can accept a binary Yes/No user input, they may use Numeric Comparison. 
This method displays a 6-digit numeric code on each device. The user 
should compare the numbers to ensure they are identical. If the 
comparison succeeds, the user(s) should confirm pairing on the device(s) 
that can accept an input. This method provides MITM protection, assuming 
the user confirms on both devices and actually performs the comparison 
properly.
? Passkey Entry: This method may be used between a device with a display 
and a device with numeric keypad entry (such as a keyboard), or two 
devices with numeric keypad entry. In the first case, the display is 
used to show a 6-digit numeric code to the user, who then enters the 
code on the keypad. In the second case, the user of each device enters 
the same 6-digit number. Both cases provide MITM protection.
? Out of band (OOB): This method uses an external means of 
communication, such as Near Field Communication (NFC) to exchange some 
information used in the pairing process. Pairing is completed using the 
Bluetooth radio, but requires information from the OOB mechanism. This 
provides only the level of MITM protection that is present in the OOB 
mechanism.
SSP is considered simple for the following reasons:
? In most cases, it does not require a user to generate a passkey.
? For use-cases not requiring MITM protection, user interaction has been 
eliminated.
? For numeric comparison, MITM protection can be achieved with a simple 
equality comparison by the user.
? Using OOB with NFC will enable pairing when devices simply get close, 
rather than requiring a lengthy discovery process.
[edit]
Security Concerns
Prior to Bluetooth v2.1, encryption is not required and can be turned 
off at any time. Moreover, the encryption key is only good for 
approximately 23.5 hours; using a single encryption key longer than this 
time allows simple XOR attacks to retrieve the encryption key.
? Turning off encryption is required for several normal operations, so 
it is problematic to detect if encryption is disabled for a valid reason 
or for a security attack.
? Bluetooth v2.1 addresses this in the following ways:
? Encryption is required for all non-SDP (Service Discovery Protocol) 
connections
? A new Encryption Pause and Resume feature is used for all normal 
operations requiring encryption to be disabled. This enables easy 
identification of normal operation from security attacks.
? The encryption key is required to be refreshed before it expires.
Link keys may be stored on the device file system, not on the Bluetooth 
chip itself. Many Bluetooth chip manufacturers allow link keys to be 
stored on the device; however, if the device is removable this means 
that the link key will move with the device.
[edit]
Air interface
The protocol operates in the license-free ISM band at 
2.402-2.480 GHz.[44] To avoid interfering with other protocols that use 
the 2.45 GHz band, the Bluetooth protocol divides the band into 
79 channels (each 1 MHz wide) and changes channels up to 1600 times per 
second. Implementations with versions 1.1 and 1.2 reach speeds of 
723.1 kbit/s. Version 2.0 implementations feature Bluetooth Enhanced 
Data Rate (EDR) and reach 2.1 Mbit/s. Technically, version 2.0 devices 
have a higher power consumption, but the three times faster rate reduces 
the transmission times, effectively reducing power consumption to half 
that of 1.x devices (assuming equal traffic load).
[edit]
Security
[edit]
Overview
Bluetooth implements confidentiality, authentication and key derivation 
with custom algorithms based on the SAFER+ block cipher. Bluetooth key 
generation is generally based on a Bluetooth PIN, which must be entered 
into both devices. This procedure might be modified if one of the 
devices has a fixed PIN (e.g., for headsets or similar devices with a 
restricted user interface). During pairing, an initialization key or 
master key is generated, using the E22 algorithm.[45] The E0 stream 
cipher is used for encrypting packets, granting confidentiality and is 
based on a shared cryptographic secret, namely a previously generated 
link key or master key. Those keys, used for subsequent encryption of 
data sent via the air interface, rely on the Bluetooth PIN, which has 
been entered into one or both devices.
An overview of Bluetooth vulnerabilities exploits was published in 2007 
by Andreas Becker.[46]
In September 2008, the National Institute of Standards and Technology 
(NIST) published a Guide to Bluetooth Security that will serve as 
reference to organizations on the security capabilities of Bluetooth and 
steps for securing Bluetooth technologies effectively. While Bluetooth 
has its benefits, it is susceptible to denial of service attacks, 
eavesdropping, man-in-the-middle attacks, message modification, and 
resource misappropriation. Users/organizations must evaluate their 
acceptable level of risk and incorporate security into the lifecycle of 
Bluetooth devices. To help mitigate risks, included in the NIST document 
are security checklists with guidelines and recommendations for creating 
and maintaining secure Bluetooth piconets, headsets, and smart card 
readers.[47]
Bluetooth v2.1 - finalized in 2007 with consumer devices first appearing 
in 2009 - makes significant changes to Bluetooth's security, including 
pairing. See the #Pairing mechanisms section for more about these changes.
[edit]
Bluejacking
Main article: Bluejacking
Bluejacking is the sending of either a picture or a message from one 
user to an unsuspecting user through Bluetooth wireless technology. 
Common applications include short messages (e.g., "You've just been 
bluejacked!"). [48] Bluejacking does not involve the removal or 
alteration of any data from the device. Bluejacking can also involve 
taking control of a mobile wirelessly and phoning a premium rate line, 
owned by the bluejacker.
[edit]
History of security concerns
[edit]
Early
In 2001, Jakobsson and Wetzel from Bell Laboratories discovered flaws in 
the Bluetooth pairing protocol and also pointed to vulnerabilities in 
the encryption scheme.[49] In 2003, Ben and Adam Laurie from A.L. 
Digital Ltd. discovered that serious flaws in some poor implementations 
of Bluetooth security may lead to disclosure of personal data.[50] In a 
subsequent experiment, Martin Herfurt from the trifinite.group was able 
to do a field-trial at the CeBIT fairgrounds, showing the importance of 
the problem to the world. A new attack called BlueBug was used for this 
experiment.[51] In 2004 the first purported virus using Bluetooth to 
spread itself among mobile phones appeared on the Symbian OS.[52] The 
virus was first described by Kaspersky Lab and requires users to confirm 
the installation of unknown software before it can propagate. The virus 
was written as a proof-of-concept by a group of virus writers known as 
"29A" and sent to anti-virus groups. Thus, it should be regarded as a 
potential (but not real) security threat to Bluetooth technology or 
Symbian OS since the virus has never spread outside of this system. In 
August 2004, a world-record-setting experiment (see also Bluetooth 
sniping) showed that the range of Class 2 Bluetooth radios could be 
extended to 1.78 km (1.08 mile) with directional antennas and signal 
amplifiers.[53] This poses a potential security threat because it 
enables attackers to access vulnerable Bluetooth devices from a distance 
beyond expectation. The attacker must also be able to receive 
information from the victim to set up a connection. No attack can be 
made against a Bluetooth device unless the attacker knows its Bluetooth 
address and which channels to transmit on.
[edit]
2005
In January 2005, a mobile malware worm known as Lasco.A began targeting 
mobile phones using Symbian OS (Series 60 platform) using Bluetooth 
enabled devices to replicate itself and spread to other devices. The 
worm is self-installing and begins once the mobile user approves the 
transfer of the file (velasco.sis ) from another device. Once installed, 
the worm begins looking for other Bluetooth enabled devices to infect. 
Additionally, the worm infects other .SIS files on the device, allowing 
replication to another device through use of removable media (Secure 
Digital, Compact Flash, etc.). The worm can render the mobile device 
unstable.[54]
In April 2005, Cambridge University security researchers published 
results of their actual implementation of passive attacks against the 
PIN-based pairing between commercial Bluetooth devices, confirming the 
attacks to be practicably fast and the Bluetooth symmetric key 
establishment method to be vulnerable. To rectify this vulnerability, 
they carried out an implementation which showed that stronger, 
asymmetric key establishment is feasible for certain classes of devices, 
such as mobile phones.[55]
In June 2005, Yaniv Shaked and Avishai Wool published a paper describing 
both passive and active methods for obtaining the PIN for a Bluetooth 
link. The passive attack allows a suitably equipped attacker to 
eavesdrop on communications and spoof, if the attacker was present at 
the time of initial pairing. The active method makes use of a specially 
constructed message that must be inserted at a specific point in the 
protocol, to make the master and slave repeat the pairing process. After 
that, the first method can be used to crack the PIN. This attack's major 
weakness is that it requires the user of the devices under attack to 
re-enter the PIN during the attack when the device prompts them to. 
Also, this active attack probably requires custom hardware, since most 
commercially available Bluetooth devices are not capable of the timing 
necessary.[56]
In August 2005, police in Cambridgeshire, England, issued warnings about 
thieves using Bluetooth enabled phones to track other devices left in 
cars. Police are advising users to ensure that any mobile networking 
connections are de-activated if laptops and other devices are left in 
this way.[57]
[edit]
2006
In April 2006, researchers from Secure Network and F-Secure published a 
report that warns of the large number of devices left in a visible 
state, and issued statistics on the spread of various Bluetooth services 
and the ease of spread of an eventual Bluetooth worm.[58]
[edit]
2007
In October 2007, at the Luxemburgish Hack.lu Security Conference, Kevin 
Finistere and Thierry Zoller demonstrated and released a remote root 
shell via Bluetooth on Mac OS X v10.3.9 and v10.4. They also 
demonstrated the first Bluetooth PIN and Linkkeys cracker, which is 
based on the research of Wool and Shaked.
[edit]
Health concerns
Main article: Wireless electronic devices and health
Bluetooth uses the microwave radio frequency spectrum in the 2.402 GHz 
to 2.480 GHz range.[44] Maximum power output from a Bluetooth radio is 
100 mW, 2.5 mW, and 1 mW for Class 1, Class 2, and Class 3 devices 
respectively, which puts Class 1 at roughly the same level as mobile 
phones, and the other two classes much lower.[59] Accordingly, Class 2 
and Class 3 Bluetooth devices are considered less of a potential hazard 
than mobile phones, and Class 1 may be comparable to that of mobile 
phones : the maximum for a Class 1 is 100 mW for Bluetooth but 250 mW 
for UMTS W-CDMA, 1 W for GSM1800/1900 and 2 W for GSM850/900 for instance.
[edit]
Bluetooth Innovation World Cup marketing initiative
The Bluetooth Innovation World Cup is an international competition 
encouraging the development of new innovations and ideas for 
applications leveraging the Bluetooth low energy wireless technology in 
sports, fitness and health care products.The Bluetooth Innovation World 
Cup is a marketing initiative of the Bluetooth Special Interest Group (SIG).
The aim of the competition is to stimulate new markets. Creating new 
fields of applications and establishing Bluetooth low energy technology 
as the wireless data transfer standard for low energy applications is 
ordinary business in the competition of wireless standards. The 
initiative will go on for three years, having started June 1, 2009.[60]
Bluetooth Innovation World Cup 2009
The first international Bluetooth Innovation World Cup 2009 drew more 
than 250 international entries illustrating the abundance of 
opportunities for product development with the new Bluetooth low energy 
wireless technology.
The Bluetooth Innovation World Cup 2009 was sponsored by Nokia, 
Freescale Semiconductor, Texas Instruments, Nordic Semiconductor, 
STMicroelectronics and Brunel.
Bluetooth Innovator of the Year 2009
On February 8, 2010, the Bluetooth SIG has awarded Edward Sazonov, 
Physical Activity Innovations LLC, the title of Bluetooth Innovator of 
the Year for 2009. Sazonov received this recognition at the official 
award ceremony held in-line with the Wearable Technologies Show at ispo 
2010, the world's largest trade show for sporting goods. The award 
includes a cash prize of ?5,000 and a Bluetooth Qualification Program 
voucher (QDID) valued at up to US$ 10,000. Sazonov's winning idea, The 
Fit Companion, is a small, unobtrusive sensor that when clipped-on to a 
user's clothing or integrated in to a shoe, provides feedback about 
their physical activity. The data, transmitted via Bluetooth low energy 
technology, can help individuals to lose weight and achieve optimal 
physical activity. Intended for use in both training and daily 
activities like walking or performing chores, this simple, measuring 
device may offer a solution for reducing obesity.
Bluetooth Innovation World Cup 2010
The Bluetooth Special Interest Group (SIG) announced the start of the 
second Bluetooth Innovation World Cup (IWC) on 1 June 2010. The 2010 
Bluetooth Innovation World Cup has a focus on applications for the 
sports & fitness, health care and home information and control markets. 
The competition will close for registrations on September 15, 2010.
[edit]
See also
? Bluesniping
? BlueSoleil - Proprietary driver
? Continua Health Alliance
? DASH7
? Java APIs for Bluetooth
? Near Field Communication
? Tethering
? ZigBee - low power lightweight wireless protocol in the ISM band.
? RuBee- secure wireless protocol alternative
[edit]
References
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[edit]
External links
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