[gameprogrammer] Re: fluid body armor

  • From: "Alan Wolfe" <atrix2@xxxxxxx>
  • To: <gameprogrammer@xxxxxxxxxxxxx>
  • Date: Sat, 1 May 2004 01:36:45 -0700

sorry i dunno why i was thinking teflon, i meant kevlar :P

::hungry:: hehe

----- Original Message ----- 
From: "Marco Alvarado" <marcalvaprojects@xxxxxxxxx>
To: <gameprogrammer@xxxxxxxxxxxxx>
Sent: Friday, April 30, 2004 4:29 PM
Subject: [gameprogrammer] Re: fluid body armor


> > it will come up. The gist was that when a projectile
> > hits the liquid it immediately solidifies (within a
> > millisecond or less) and stops the projectile. They
> 
> But with bullets speeding at 1220 m/s (and faster),
> you would need an armor 1.22 meters wide to stop a
> bullet. What a technology! As I said we do need
> education, specially on Math. That would make the
> world better. ;)
> 
> 
> 
> 
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