[gameprogrammer] Re: Working Personnel

  • From: "David Olsen" <jolynsbass@xxxxxxxxx>
  • To: <gameprogrammer@xxxxxxxxxxxxx>
  • Date: Sun, 9 Mar 2008 14:44:24 -0500

I think Kevin was referring to the company name "Garbage Games", not "Havok", 
which is just the name of a game project. Personally, I'd change the name, too, 
since the implications of "Garbage Games: Games for the Next-Gen" fit one of 
two following possibilities:
1. Your games are garbage. This does not, in fact, inspire a desire to play 
them, since who want to waste their time on garbage.
2. The Next-Gen must actually like garbage, and therefore, they will like your 
games. Kind of denigrating to the Next-Gen - offending your potential customers 
is not generally good business practice, but hey, if the Next-Gen really does 
like garbage, maybe they won't notice the subtle insult.

In order to make this a helpful post, I'd suggest removing the "b" from your 
company name - it will carry all sorts of new implications, and most, if not 
all, of them would be positive. Just my 2 cents!
-Dave 

----- Original Message ----- 
  From: DARKGuy . 
  To: gameprogrammer@xxxxxxxxxxxxx 
  Sent: Sunday, March 09, 2008 1:05 PM
  Subject: [gameprogrammer] Re: Working Personnel


  lmao, owned.


  On Mon, Mar 10, 2008 at 1:28 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

    just fyi havok isn't unique

    http://www.havok.com/


    On Sat, Mar 8, 2008 at 10:41 PM, (R)£$ǖv@M$Ħ ¢(c) $.
    <theamericansushi@xxxxxxxxx> wrote:
    > I understand but i have purposefully done that as it is very attractive 
and
    > unique...... Are you interested in helping...
    >
    >
    >
    > On Sun, Mar 9, 2008 at 12:09 PM, Kevin Jenkins <gameprogrammer@xxxxxxxxxx>
    > wrote:
    > > Might want to rethink your company name there :)
    > >

    > > (R)£$ǖ"v@M$Ħ ¢(c) $. wrote:
    > > > *Project name:*
    > >
    > >
    > >
    > > > HaVoK
    > > >
    > > > *Brief description:*
    > > > Havok is a FPS game currently in development but more personnel are
    > > > required.
    > > > *Target aim:*
    > > > Commercial
    > > >
    > > > *Compensation:*
    > > > As it is a commercial game you will be paid according to the amount of
    > > > work and your contribution.
    > > > *Technology:*
    > > > We are currently using the Blitz3D engine and the software for 
modeling
    > > > and sound editing  will be told to those interested.
    > > >
    > > > *Talent needed:*
    > > > Our programming team is very talented but in the modeling field we
    > > > currently have only 2 people and only 1 person for sound editing. We
    > > > require a couple more modelers and some people to do a couple more
    > > > things which will be told based on your interest and your field of
    > > > expertise.
    > > >
    > > > *Team structure:*
    > > > Theamericansushi - Project Lead & Programmer
    > > > Guns4Toads - Modeler
    > > > iMidget94 - Modeler
    > > > RohanReloaded - Story
    > > > --------   - Character  Design
    > > > *Website:*
    > > >
    > > > www.garbagetech.co.nr <http://www.garbagetech.co.nr>
    > > >
    > > > *Contacts:*
    > > > theamericansushi@xxxxxxxxx <mailto:natdaddy1230@xxxxxxxxx>
    > > > guns4toads@xxxxxxxxx <mailto:guns4toads@xxxxxxxxx>
    > >
    > > >
    > > >
    > > > *Feedback:*
    > > > ANY
    > > >
    > > > --
    > > > Reply,

    > > > ???£   (R)(((Ŝǖ"v@ˉ˘MśĦ ¢  ???)))(c)

    > > > www.garbagetech.co.nr <http://www.garbagetech.co.nr>
    > >
    > > > Garbage Games: Games for the Next-Gen
    > >
    > > ---------------------
    > > To unsubscribe go to http://gameprogrammer.com/mailinglist.html
    > >
    > >
    > >
    >
    >
    >
    > --
    > Reply,

    > ???£   (R)(((Ŝǖ"v@ˉ˘MśĦ ¢  ???)))(c)

    > www.garbagetech.co.nr
    >
    > Garbage Games: Games for the Next-Gen


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