Havok is not a game as Alan had said but it is a physics engine so i think havok is a good name for the game......About the name of the company i thought Garbage Games would be unique and pretty interesting...but if you guys think otherwise please suggest some names.....Also someone said i was asking for free help but i am not ....the person who would help me would be paid according to the amount of work put in by them....as i will be selling the game we would make some profit......So please feel free to keep on sending your suggestions for Garbage Tech ........... On Mon, Mar 10, 2008 at 1:59 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > yeah garage games is a cool name, it also already exists though, they > make the torque engine :/ > > On Sun, Mar 9, 2008 at 11:44 AM, David Olsen <jolynsbass@xxxxxxxxx> wrote: > > > > I think Kevin was referring to the company name "Garbage Games", not > > "Havok", which is just the name of a game project. Personally, I'd > change > > the name, too, since the implications of "Garbage Games: Games for the > > Next-Gen" fit one of two following possibilities: > > 1. Your games are garbage. This does not, in fact, inspire a desire to > play > > them, since who want to waste their time on garbage. > > 2. The Next-Gen must actually like garbage, and therefore, they will > like > > your games. Kind of denigrating to the Next-Gen - offending your > potential > > customers is not generally good business practice, but hey, if the > Next-Gen > > really does like garbage, maybe they won't notice the subtle insult. > > > > In order to make this a helpful post, I'd suggest removing the "b" from > your > > company name - it will carry all sorts of new implications, and most, if > not > > all, of them would be positive. Just my 2 cents! > > -Dave > > > > > > ----- Original Message ----- > > From: DARKGuy . > > To: gameprogrammer@xxxxxxxxxxxxx > > Sent: Sunday, March 09, 2008 1:05 PM > > Subject: [gameprogrammer] Re: Working Personnel > > > > lmao, owned. > > > > On Mon, Mar 10, 2008 at 1:28 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> > wrote: > > > just fyi havok isn't unique > > > > > > http://www.havok.com/ > > > > > > > > > On Sat, Mar 8, 2008 at 10:41 PM, (R)£$ǖv@M$Ħ ¢(c) $. > > > <theamericansushi@xxxxxxxxx> wrote: > > > > I understand but i have purposefully done that as it is very > attractive > > and > > > > unique...... Are you interested in helping... > > > > > > > > > > > > > > > > On Sun, Mar 9, 2008 at 12:09 PM, Kevin Jenkins > > <gameprogrammer@xxxxxxxxxx> > > > > wrote: > > > > > Might want to rethink your company name there :) > > > > > > > > > > > > > > > > > > > (R)£$ǖ"v@M$Ħ ¢(c) $. wrote: > > > > > > *Project name:* > > > > > > > > > > > > > > > > > > > > > HaVoK > > > > > > > > > > > > *Brief description:* > > > > > > Havok is a FPS game currently in development but more personnel > are > > > > > > required. > > > > > > *Target aim:* > > > > > > Commercial > > > > > > > > > > > > *Compensation:* > > > > > > As it is a commercial game you will be paid according to the > amount > > of > > > > > > work and your contribution. > > > > > > *Technology:* > > > > > > We are currently using the Blitz3D engine and the software for > > modeling > > > > > > and sound editing will be told to those interested. > > > > > > > > > > > > *Talent needed:* > > > > > > Our programming team is very talented but in the modeling field > we > > > > > > currently have only 2 people and only 1 person for sound > editing. We > > > > > > require a couple more modelers and some people to do a couple > more > > > > > > things which will be told based on your interest and your field > of > > > > > > expertise. > > > > > > > > > > > > *Team structure:* > > > > > > Theamericansushi - Project Lead & Programmer > > > > > > Guns4Toads - Modeler > > > > > > iMidget94 - Modeler > > > > > > RohanReloaded - Story > > > > > > -------- - Character Design > > > > > > *Website:* > > > > > > > > > > > > www.garbagetech.co.nr <http://www.garbagetech.co.nr> > > > > > > > > > > > > *Contacts:* > > > > > > theamericansushi@xxxxxxxxx <mailto:natdaddy1230@xxxxxxxxx> > > > > > > guns4toads@xxxxxxxxx <mailto:guns4toads@xxxxxxxxx> > > > > > > > > > > > > > > > > > > > > > > > *Feedback:* > > > > > > ANY > > > > > > > > > > > > -- > > > > > > Reply, > > > > > > ???£ (R)(((Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c) > > > > > > > > > www.garbagetech.co.nr <http://www.garbagetech.co.nr> > > > > > > > > > > > Garbage Games: Games for the Next-Gen > > > > > > > > > > --------------------- > > > > > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > Reply, > > > > ???£ (R)(((Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c) > > > > > > > > > > > > > www.garbagetech.co.nr > > > > > > > > Garbage Games: Games for the Next-Gen > > > > > > > > -- Reply, ???£ (R)(((Ŝǖ"v@ˉ˘MśĦ ¢ ???)))(c) www.garbagetech.co.nr Garbage Games: Games for the Next-Gen