On Wednesday 06 December 2006 16:09, Kevin Martinet wrote: > Lots of people here could answer better then me, but isnt SDL > exactly what your looking for (www.libsdl.org), combine with OpenGL > and you got a gaming oriented cross plateform 3d enable engine. Well, I wouldn't call it an engine, although several well known engines can use SDL and/or OpenGL for rendering, and there are plenty of language bindings for both. Both are nice and highly portable APIs. So, SDL (at least as in "used somewhere in there") definitely makes sense. //David Olofson - Programmer, Composer, Open Source Advocate .------- http://olofson.net - Games, SDL examples -------. | http://zeespace.net - 2.5D rendering engine | | http://audiality.org - Music/audio engine | | http://eel.olofson.net - Real time scripting | '-- http://www.reologica.se - Rheology instrumentation --' --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html