I second the Java. Why not try Java with LWJGL. I'm planning on working with this on my next project. -----Original Message----- From: gameprogrammer-bounce@xxxxxxxxxxxxx [mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of Stephen Smith Sent: Wednesday, December 06, 2006 1:06 PM To: gameprogrammer@xxxxxxxxxxxxx Subject: [gameprogrammer] Re: What language / toolkit to use for platform-independent game programming...? Matthew Weigel wrote: > Python with PyOpenGL is probably workable too. > FWIW, I use Java and JOGL for cross-platform OpenGL. Works for me :) -- Steve ngrave.pbwiki.com --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.432 / Virus Database: 268.15.11/575 - Release Date: 12/6/2006 12:22 PM --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html