[gameprogrammer] Re: What language / toolkit to use for platform-independent game programming...?

  • From: "Webmaster" <webmaster@xxxxxxxxxx>
  • To: <gameprogrammer@xxxxxxxxxxxxx>
  • Date: Thu, 7 Dec 2006 16:54:21 -0600

I second the Java.
Why not try Java with LWJGL.  I'm planning on working with this on my next
project.

-----Original Message-----
From: gameprogrammer-bounce@xxxxxxxxxxxxx
[mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] On Behalf Of Stephen Smith
Sent: Wednesday, December 06, 2006 1:06 PM
To: gameprogrammer@xxxxxxxxxxxxx
Subject: [gameprogrammer] Re: What language / toolkit to use for
platform-independent game programming...?

Matthew Weigel wrote:
> Python with PyOpenGL is probably workable too.
>   

FWIW, I use Java and JOGL for cross-platform OpenGL.  Works for me :)

--
Steve

ngrave.pbwiki.com



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