[gameprogrammer] Reliable connectivity

  • From: "Kevin Jenkins" <gameprogrammer@xxxxxxxxxx>
  • To: <gameprogrammer@xxxxxxxxxxxxx>
  • Date: Wed, 28 Jul 2004 18:50:18 -0700

Any tips on people who know about such things to achieve reliable
connectivity using UDP?  I'm talking about getting past firewalls, routers,
internet connection sharing, etc. to make sure your packets arrive.



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