Azeem, he talks about something like: srand(time(0)); for (i = 0; i < 1000; ++i) rand(); 2008/12/31, Brian <brian.ripoff@xxxxxxxxx>: > That should not happen. Can you post a complete example that > demonstrates this behaviour. My computer can generate a million random > numbers in a handful of milliseconds, according to a quick, > unoptimised program I threw together, compiled without optimisation > either. > > On Wed, Dec 31, 2008 at 7:53 PM, Azeem Zaheer <azeem_841@xxxxxxxxxxx> wrote: >> I am making a program in which I need about 10,000 "random" numbers >> ranging >> from 1 to 10.I have to make it in >> C++.So, when I use srand(time(NULL)); it works..but it is tooo slow. >> I takes 1 whole second to process and generate 1 number. >> I will have to wait 1000 secs, which is hell of a time.Please suggest me >> someway to make random numbers >> more quicker.Just tell me how to make 1 random number in 1 millisecond or >> even less. > -- "Brevity is the soul of wit." by William Shakespeare " It IS NOT all FACTS. It IS TRUE. I believe it SHOULD NOT BE BELIEVE LITERALLY. It IS TRUE." - jorgipogi --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html