srand(int) won't generate you random nubner it will only start the generator .... Generating random number in stdlib is implemented like: global int x void srand(int start_value) { x = start_value } int rand(void) { // that what you need x = some_function(x) return x } 2008/12/31, Azeem Zaheer <azeem_841@xxxxxxxxxxx>: > > hii know this question is not directly related to game programming, but I am > sure u guyz can help me out.I am making a program in which I need about > 10,000 "random" numbers ranging from 1 to 10.I have to make it in C++.So, > when I use srand(time(NULL)); it works..but it is tooo slow.I takes 1 whole > second to process and generate 1 number.I will have to wait 1000 secs, which > is hell of a time.Please suggest me someway to make random numbersmore > quicker.Just tell me how to make 1 random number in 1 millisecond or even > less.I am really waiting for your reply.Thanks in advance.and HAPPY NEW > YEAR. > _________________________________________________________________ > Invite your mail contacts to join your friends list with Windows Live > Spaces. It's easy! > http://spaces.live.com/spacesapi.aspx?wx_action=create&wx_url=/friends.aspx&mkt=en-us -- "Brevity is the soul of wit." by William Shakespeare " It IS NOT all FACTS. It IS TRUE. I believe it SHOULD NOT BE BELIEVE LITERALLY. It IS TRUE." - jorgipogi --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html