Hello, If you have your dialog box as resource, you can just call something like this: DialogBox(hInst, MAKEINTRESOURCE(IDD_DIALOGBOX), NULL, About); And you don't need a parent window. On 3/10/08, Kevin Jenkins <gameprogrammer@xxxxxxxxxx> wrote: > > I'm writing an app where I made the window as a dialog resource. I > just want that window in my app. > > Right now I have to call CreateWindowA, which creates this dummy > window, then call CreateDialog with that window's handle as the > parent. So I have this big dumb window in that background that does > nothing. > > How do I just create the dialog? > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > -- Best Regards. In pivo veritas. Roman Hwang.