perhaps he's doing some homebrew on the DS (: On 12/7/07, Bob Pendleton <bob@xxxxxxxxxxxxx> wrote: > > On Thu, 2007-12-06 at 12:22 -0500, Jeremiah Martell wrote: > > Hello, > > > > I'm curious why the fixed point library code at gameprogrammer.com is > > free to use for only non-commercial use? > > Wow, talk about a blast from the past... It has that license because > when I originally wrote (more than 10 years ago?) I hoped to make some > money off of it and that seemed like a nice license to use. Also, at > that time I was not as aware of the value of licenses such as the LGPL. > > > I found the slow fixed sqrt > > function very helpful, and I'd like to use it in a game I plan on > > selling ... one day far in the future :-) > > Feel free to use any of that code in any way you see fit. > > > > > Any way we could get this under a BSD license or just release it under > > public domain? > > Please consider this email as permission for all people on the list to > use the fixed point library on gameprogrammer.com any way you chose. > > Bob Pendleton > > P.S. > > What kind of machine still needs fixed point arithmetic? > > > > > Thanks, > -- > +--------------------------------------+ > + Bob Pendleton: writer and programmer + > + email: Bob@xxxxxxxxxxxxx + > + web: www.GameProgrammer.com + > + www.Wise2Food.com + > + nutrient info on 7,000+ common foods + > +--------------------------------------+ > > > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html