ditto on SDL, it's a nice way to get to OpenGL in a cross platform way, as well as input etc! On Mon, Nov 15, 2010 at 2:59 PM, Brian Barrett <brian.ripoff@xxxxxxxxx> wrote: > Are you using any libraries? Or are you using raw window manager calls? > > I recommend SDL if you aren't using it already. > > On 15 November 2010 22:51, Azeem Zaheer <azeem_841@xxxxxxxxxxx> wrote: >> Hi everybody, >> I am working on a small 2D game in openGL. >> i have been trying for a few hours now, but i >> am unable to figure out a way to input a keystroke. > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html