[gameprogrammer] Re: C++ and OpenGL

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Mon, 15 Nov 2010 15:11:45 -0800

ditto on SDL, it's a nice way to get to OpenGL in a cross platform
way, as well as input etc!

On Mon, Nov 15, 2010 at 2:59 PM, Brian Barrett <brian.ripoff@xxxxxxxxx> wrote:
> Are you using any libraries? Or are you using raw window manager calls?
>
> I recommend SDL if you aren't using it already.
>
> On 15 November 2010 22:51, Azeem Zaheer <azeem_841@xxxxxxxxxxx> wrote:
>> Hi everybody,
>> I am working on a small 2D game in openGL.
>> i have been trying for a few hours now, but i
>> am unable to figure out a way to input a keystroke.
>
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