Personally, not that I get a vote, I love the idea of Tori have different arrowheads for different occasions! It makes perfect sense! Too bad I don't have a character in the group like Zolkiir. He would suggest all sorts of things! I can see it now; arrows with acid beakers tied to them, to break on impact, or ones with oil, to be followed by a flaming arrow. And maybe a giant boxing-glove arrow! However, neither of my characters are willing to help her catch all of the frogs she'll need to make some of her arrows....that's disgusting! Robert Deibler wrote: > I really Enjoyed Monday Night!! It was noce playing with Tori again, but it > took me some time to remember who she had relations with and what she thought > of the party. Elizabeth was a little easier she got to make her forst > opinions once. I agree damon when it comes to orcs and sub orc species, she > can deal out some damage, other creatures not so much. I look forward to see > what lie in store for her and other creatures that might roll down the pike. > Again I thanks everyone for the oppurtunity to play again, Crista and I have > not played (boo Hoo she is going through withdrawl big time) in about 9 or 10 > weeks. For folks that use to play daily ouch that hurt, I almost forgot what > dice I was rolling. > > Damon rule question regarding arrows. In second addition there was a > diffrence between Frog crotch damage and piecing arrow damage could we > utilize that in this game?? > I was going to have her start to research arrow head designs, she has that as > a craft so I was wondering if she could start trying some funky stuff?? > > Some ideas could range from: > Frog crotch, increased critical threat and damage but severly reduced range > due to bulkiness. > A round headed arrow (no Point) for Stunnung and subduel damage > > Ect... > > We could make them as the game goes along and I could have her try them out > in a pass fail manner, soem might work other might be oopies and have no > affect at all.. > > > -----Original Message----- > From: Damon Kline [mailto:damon.kline@xxxxxxxxxxxxxxxxxx] > Sent: Thu 11/7/2002 9:02 AM > To: 'dungeoncrawl@xxxxxxxxxxxxx' > Cc: > Subject: [dungeoncrawl] Re: Monday Night, new Campaign > > > > Well, I was hoping to get an email out yesterday, but unfortunately it > didn't happen. I'll get this one out, but I'll be busy at another > location > at least all morning and possibly into this afternoon, so I don't > know how > much time I'll have to email. > > However, I wanted to say that I had a lot of fun on Monday night. > The first > few steps back into DMing were a bit awkward, but it wasn't bad. > Adding to > the awkwardness was the fact that I was DMing 7 characters and four > players > for the first time in a long time. It was so cool to me, to have all > four > players there, but it was a tad chaotic, but we made it through. > > By the end of the evening, I felt like things were running smoothly > and > everyone seemed to be having a decent time. I thought that the > combat went > pretty quickly, and the role playing was great! It's actually nice > having a > fourth player, because two people's characters can be involved in > something, > while the other two players characters can be doing something else > and no > one is left out. > > I have to admit, that I honestly had no idea how I was going to start > the > game on Monday. I have two good ideas of where these guys and gals > are > going and where they will end up, but how to start the night was > really > bothering me. But, I came up with the orc type things while typing up > Tori's back story on how she got there. They worked because they gave > something to fight to bring the group together, they weren't overly > difficult and it did something I was hoping it would, but also > backfired at > the same time sort of. I knew that Tori had a hatred for orcs and > some of > her items and Ranger abilities are geared toward them. I also > thought that > Kage might be hesitant to bring Tori into the group, so I thought > that if > the group fought them first and she looked impressive, he would be > more > inclined to add her to their ranks. However, the downside to it that > I > hadn't anticipated, was that we have a "new" character and a "new" > player > coming into the group for the first time in a long time and in the > first > fight, she kicked all kinds of butt and to a small extent, pretty > small, she > overshadowed some of the other characters by hitting so well and > doing so > much damage. I think that makes the rest of the group...dislike? her > because she is showing them up to an extent. > > So I was glad that in the second fight, she wasn't as overwhelming > because > she wasn't fighting orcs. I hope it didn't scar the other > characters/players because of my misjudgment. > > > Anyway, so I didn't know what I was going to do next and I looked in > the > book for the picture of the creatures to show the group what the orcs > looked > like and on the previous page, was a Kraken. That put an idea in my > head, > so I read them real quick and came up with a whole plot! So anyway, > I know > where these guys are going now and how they are going to get to what > I want > them to get too. I think. :) My overall impression of the night > was that > it was a good time and it may have been a bit awkward, but as we get > used to > playing these guys again, with new characters and a new player, we > should be > back to the normal awesome group that we are used to in no time!! > > Oh, I never did my favorite/least favorite on Monday night, so here > it is: > > Least Favorite: My decision on the combat in the beginning. I > should have > come up with a better foe and made it more of a challenge. > > Favorite: Kage letting the creature hit him, then taking him out > with his > axe, while at the same time, using his vampiric touch ability through > the > axe to completely heal his wounds. Very, very cool!! > > > > -----Original Message----- > From: Johnathan Detrick [mailto:jdetrick@xxxxxxxxxxx] > Sent: Wednesday, November 06, 2002 9:01 AM > To: dungeoncrawl@xxxxxxxxxxxxx > Subject: [dungeoncrawl] Re: Monday Night, new Campaign > > > I had considered the question of what the older beings might > remember myself, and I like the idea of pushing the cataclysm back. > It's a neat idea that the world at large accepts the story (or > mythology) they have been told, while some of the dragons and elven > elders may know the truth. Lots of cool potential there for future > plots. > I meant to put out an e-mail yesterday about the Sigil, but had no > time. If someone would like to put their two cents in about the > group, > I'd like to hear it. I'm curious to see what Damon has planned. He > is > going to be DMing a group of eight characters, all of them pretty > tough. (If Keith would ever be free, Damon would have ten > characters!) > With that many characters running around, just what sort of threats is > Damon going to have them face? > > jimkaren@xxxxxxxxxxxx wrote: > > > Hey, everybody! It sure is quiet out > > here in email land. John, thanks for > > doing the review - it would be nice to > > get some discussion going. > > > > As far as the new world discussion, > > I've been thinking about something - > > let me know where you all stand. We've > > been saying that a huge cataclysm > > happened a century before the present > > day, and that current events are based > > on that event. It's great, except for > > one thing - we'd have to figure out > > what longer-lived creatures (elves, > > dwarves, dragons, liches) > > remember/think about that event. > > > > Instead, how about we say it happened > > 500 years before the current time? It > > doesn't put the event out of reach of > > the oldest creatures, but it does set > > it far back enough that humans (the > > predominant species) won't question the > > past too much. It's like, we can be > > pretty sure about what happened in > > London in 1902, but what about 1502? > > It's much more difficult to know for > > sure. > > > > Thoughts/comments? > > > > > > > -- Binary/unsupported file stripped by Ecartis -- > -- Type: application/ms-tnef > -- File: winmail.dat