[ddots-l] Re: SFZ - Sample playback synchronized to host tempo.

  • From: <ivanlopez@xxxxxxxxxxx>
  • To: ddots-l@xxxxxxxxxxxxx
  • Date: Thu, 29 Sep 2011 08:41:36 -0700

Thanks Brian,

Ivan

------- Original Message --------
> Subject: [ddots-l] Re: SFZ - Sample playback synchronized to host
> tempo.
> From: Bryan Smart <bryansmart@xxxxxxxxxxxxxx>
> Date: Thu, September 29, 2011 7:33 am
> To: "ddots-l@xxxxxxxxxxxxx" <ddots-l@xxxxxxxxxxxxx>
> 
> 
> When SFZ talks about matching tempo, I think that statement is restricted to 
> things like LFO speed that can be specified in musical time. You can't simply 
> assign a wav file containing a loop to a key, load that SFZ file, press the 
> key, and have the loop play in time with the project. That would require 
> real-time time stretching, and, as far as I know, SFZ can't accomplish that.
> 
> 
> 
> Dimension Pro and RXP play Rex loops in time with the project, but that 
> doesn't require time stretching. Rex/Recycle loops are pre-chopped in to 
> pieces, and Dimension Pro and RXP simply trigger the individual chopped 
> pieces at different rates, depending on Sonar's tempo. That's why, when you 
> slow down the project tempo, you hear gaps of dead air in-between segments of 
> Rex loops.
> 
> 
> 
> Acid loops are time stretched, but they need pre-processing, too. You can 
> drop them on a track manually, drop them on a track using the Matrix View, 
> and play them with Cyclone (but CYclone isn't really all that accessible).
> 
> 
> 
> The common thread here is that most audio that scales to match the project's 
> tempo has been pre-processed in some way. The exception is when you convert 
> an audio clip in to a groove clip, or else use AudioSnap.
> 
> 
> 
> Bryan
> 
> 
> 
> On Sep 22, 2011, at 6:48 PM, <ivanlopez@xxxxxxxxxxx> <ivanlopez@xxxxxxxxxxx> 
> wrote:
> 
> 
> 
> > Regarding my below question, the CT manual on supported softsynths it
> 
> > states that SFZ - Sample playback should synchronized to host tempo, but
> 
> > I am not hearing that when I upload SFZ patches which have tempo aspects
> 
> > to them.
> 
> > 
> 
> > Ivan
> 
> > 
> 
> > -------- Original Message --------
> 
> >> Subject: [ddots-l] Adapting the BPMs of an SFZ patch to conform to
> 
> >> Sonar’s  tempo
> 
> >> From: <ivanlopez@xxxxxxxxxxx>
> 
> >> Date: Thu, September 22, 2011 3:30 pm
> 
> >> To: ddots-l@xxxxxxxxxxxxx
> 
> >> 
> 
> >> 
> 
> >> Howdy list,
> 
> >> 
> 
> >> Can any of you all SFZ gurus tell me how to modify the BPMs of an SFZ
> 
> >> patch to conform to Sonar’s tempo?
> 
> >> 
> 
> >> This email has an SFZ attachment which is the one I am working with.
> 
> >> 
> 
> >> All the sweep sounds in the SFZ patch are at 128 BPMs and I would like
> 
> >> to set the patch to when I load it to RXP, Dimension, or SFZ for the
> 
> >> patches to conform to Sonar’s tempo, as I change the tempo in Sonar.
> 
> >> 
> 
> >> Also, which is the program that has the most accessibility within Sonar
> 
> >> to work with SFZ files?
> 
> >> 
> 
> >> Many thanks to any who can give feedback.
> 
> >> 
> 
> >> Cheers!
> 
> >> 
> 
> >> Iván
> 
> > 
> 
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> 
> 
> 
> <HDD4!!N912$4!WazXbrJ'g^'Z0x%yvl-~+-y

PLEASE READ THIS FOOTER AT LEAST ONCE!
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