[ddots-l] Re: Problem with sonar 64 bit

  • From: D!J!X! <megamansuperior@xxxxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Sat, 10 Sep 2011 17:39:40 -0400

Were you replying to a message? Wasn't sure, the message looks like the
beginning of a response to a message from a thread that's in progress, but
there's no "re:" that indicates a reply, or a previous message under yours.
Anyways, Sonar x64 doesn't support the rex, but that's not a falt with
sonar/cakewalk, propellerheads hasn't updated their rex library dll to
64bit.
SFZ however should work with no problems, I use it myself. What seems to be
your issue with sfz?
Finally, 64bit sonar runs faster IMO, and gives us access to much more
memory (no 4gb limit).
What other problems were you speaking of when you said "Well because of this
and a couple other issues"?
 
HTH, D!J!X!


  _____  

From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On
Behalf Of Greg Brayton
Sent: Saturday, September 10, 2011 3:48 PM
To: ddots-l@xxxxxxxxxxxxx; midi mag
Subject: [ddots-l] Problem with sonar 64 bit


Well because of this and a couple other issues I tend to use 32 bit most
often myself. Sometimes I've played around with the jaws curser and got
things to work too. I notice that some of the larger samples load up quite
abit faster with the 64 bit version. Is there any other reason we're suppose
to figure 64 bit is better?
I know I can't use my rex or sfz files with the 64 bit sonar. 

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