That's something I'd like to find out as well. How do you delete the controllers, without accidentally deleting everything else in a track's event list, and without having to delete them one by one? _____ From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On Behalf Of Steve Wicketts Sent: Tuesday, October 19, 2010 2:35 PM To: ddtots Subject: [ddots-l] Deleting controllers Hi everyone, I've loaded a project that was recorded from a hardware sequencer, I've noticed an amazing amount of controller messages for example, there's a Snare and Kick on bar 4, beat 2 and there must have been 200 idle controllers sitting between the two of them! these controllers are doing nothing other than getting on my blinking nerves. I've been deleting them 1 by 1 in the event view, It's like playing blinking Space invaders (Controllers are the bad guys and the notes being the good guys). I never liked space invaders even when I could see! there must be an easier way than deleting one by one? Can anyone help with this problem? Gordon, are you really flash gordon? Can you or any of the cyber team help me zap the Controllers? Steve W __________ Information from ESET NOD32 Antivirus, version of virus signature database 5546 (20101019) __________ The message was checked by ESET NOD32 Antivirus. http://www.eset.com No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.448 / Virus Database: 271.1.1/3205 - Release Date: 10/19/10 06:34:00 No virus found in this outgoing message. Checked by AVG - www.avg.com Version: 8.5.448 / Virus Database: 271.1.1/3205 - Release Date: 10/19/10 06:34:00