[ddots-l] Re: Deleting controllers

  • From: "Annabelle Susan Morison" <foristnights@xxxxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Tue, 19 Oct 2010 15:41:38 -0700

That's something I'd like to find out as well. How do you delete the
controllers, without accidentally deleting everything else in a track's
event list, and without having to delete them one by one?

   _____  

From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On
Behalf Of Steve Wicketts
Sent: Tuesday, October 19, 2010 2:35 PM
To: ddtots
Subject: [ddots-l] Deleting controllers 


Hi everyone,
 
I've loaded a project that was recorded from a hardware sequencer, I've
noticed an amazing amount of controller messages for example, there's a
Snare and Kick on bar 4, beat 2 and there must have been 200 idle
controllers sitting between the two of them! these controllers are doing
nothing other than getting on my blinking nerves.
I've been deleting them 1 by 1 in the event view, It's like playing blinking
Space invaders (Controllers are the bad guys and the notes being the good
guys). I never liked space invaders even when I could see! 
there must be an easier way than deleting one by one? 
Can anyone help with this problem?
 
Gordon, are you really flash gordon? Can you or any of the cyber team help
me zap the Controllers? 
Steve W


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