See you in Walhalla? Spielsysteme / Games Systems at Saarländisches Künstlerhaus Saarbrücken, Germany, 11 April, 2007, at 19:30 p.m Spielsysteme/Games Systems at International Interaktionslabor Göttelborn 2005-2006 is the title of a new book-catalogue published in December 2006 by PoCul Publishers, documenting the interactive media research and artistic productions created at the Interaktionslabor. Presenting the book to the public and the press, writer/journalist und co-editor Klaus Behringer will read from his essay Bleak, but nevertheless beautiful, a critical and poetic meditation on the interplay between wilderness, the uncanny, and computer art. After the reading, photographs and film excerpts of the live computer game performance See you in Walhalla will be presented by Johannes Birringer, director and founder of the international media lab which takes place every summer in the former Coal Mine Göttelborn, located 20 miles northeast of Saarbrücken, the state capital of the Saarland. In July 2007, the lab will celebrate its fifth edition, and its continuing partnership with Industrial Culture Saar, an initiative for regional infrastructure redevelopment. The laboratory has established its reputation as an independent media center dediacted to research in new media technologies and interactive design. See you in Walhalla was developed over a period of 12 months in a cooperative EU-Culture 2000 project (i-Map: (Integration of Media Art and Performance), linking Göttelborn with amorphy.org (Athens, Greece), Interspace Media Arts Center (Sofia, Bulgaria) and deWaag (Amsterdam, The Netherlands). The final sensor, 3D image, performance and network designs were tested during last year’s summer lab in Göttelborn, and the new work premiered in Athens on 13-14. September. It will be shown again at the Greek Theatre Festival in June 2007 before going on tour. The published catalog features eight essays (in English and German) by participating artists and observers of the live computer game, offering diverse perspectives on choreography, game engines, programming, filming, sensor design, real-time streaming media as well as on the particular location and collaborative model of the Interaktionslabor. Everyone is welcome. Entry is free. The Book: Spielsysteme. Internationales Interaktionslabor Göttelborn 2005-2006. Eine Dokumentation. Herausgeber: Johannes Birringer, Klaus Behringer. ISBN 978-3-929435-18-4 Dezember 2006. 80 S. € 7.- Interaktionslabor: http://interaktionslabor.de <http://interaktionslabor.de/>