Re: USF4 changes!

  • From: Ryan Williams <ryan820509@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Sat, 24 May 2014 10:29:00 +0200

I used to think that was the case with Jonathan (wall dependency for max
damage), but with my revised combos, he pushes 500-600 from mid-screen
which really helps a lot. There's also leeway for creativity without
sacrificing too much damage, which I'm really happy about :)


On Fri, May 23, 2014 at 10:17 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx
> wrote:

> Would be nicer if it didn't have to be "reasonably close" to a wall.
> have to drop damage to just over 500 for 3 bars when DIO's back is to the
> wall.
> On 23 May 2014 21:17, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>
>> *lol* Very nice :P
>>
>>
>> On Fri, May 23, 2014 at 8:20 PM, Nicholas Robertson-Muir <
>> nicmuir@xxxxxxxxx> wrote:
>>
>>> After some work, 542 2 bars.
>>> 646 for 3.
>>> Wrrrrryyyyyyyyyyyyyyyyyyyy!!
>>> Lol
>>> Dio.
>>> On 23 May 2014 18:29, "Nicholas Robertson-Muir" <nicmuir@xxxxxxxxx>
>>> wrote:
>>>
>>>> I'll have to up my game.
>>>> On 23 May 2014 13:58, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>>>>
>>>>> Yo Nic, I've buffed my Jonathan combos :) I'm able to net 500+ for 2
>>>>> bars and 600+ for 3 :P
>>>>>
>>>>> I also have a direct counter to Stand attacks (especially those
>>>>> multi-hitting ones) but that will remain a secret for now :P
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On Fri, May 23, 2014 at 1:46 PM, Nicholas Robertson-Muir <
>>>>> nicmuir@xxxxxxxxx> wrote:
>>>>>
>>>>>> Gaming fights are just like real fights.
>>>>>> You never know when you'll get floored by some random shit.
>>>>>>
>>>>>> Just ask Ilitirit
>>>>>>
>>>>>>
>>>>>> On Fri, May 23, 2014 at 1:38 PM, lindsey kiviets <
>>>>>> lindseyak@xxxxxxxxxxx> wrote:
>>>>>>
>>>>>>> you need to look at the big picture.
>>>>>>>
>>>>>>> V SAGAT > all , who acre about U Sagat anyway. he don't benefit from
>>>>>>> redfocus.
>>>>>>>
>>>>>>> ------------------------------
>>>>>>> Date: Fri, 23 May 2014 13:33:39 +0200
>>>>>>>
>>>>>>> Subject: Re: USF4 changes!
>>>>>>> From: ilitirit@xxxxxxxxx
>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>>>>
>>>>>>> How is it fair?  He loses damage on high step kick.  U2 buff is
>>>>>>> meaningless AND they increase recovery on tiger shot by 3! frames.
>>>>>>>
>>>>>>> In the meantime they buff Ibuki and Yun to stupid tier.
>>>>>>>
>>>>>>>
>>>>>>> On Fri, May 23, 2014 at 7:51 AM, lindsey kiviets <
>>>>>>> lindseyak@xxxxxxxxxxx> wrote:
>>>>>>>
>>>>>>> the sagat balances seem fair.
>>>>>>>
>>>>>>> heavier emphasis on hit confirms. no more dp fadc on block no more
>>>>>>> random un hitconfirmed tigershots.
>>>>>>>
>>>>>>> ultra1 was balanced where it does less damage in the midscreen and
>>>>>>> more in the corner.
>>>>>>>
>>>>>>> Ultra 2 probably does more damage now even with the nerf of damage
>>>>>>> because all of the hits connect.
>>>>>>>
>>>>>>> st lk being cancellable is kinda OP
>>>>>>>
>>>>>>> ------------------------------
>>>>>>> Date: Fri, 23 May 2014 05:00:14 +0200
>>>>>>>
>>>>>>> Subject: Re: USF4 changes!
>>>>>>> From: ilitirit@xxxxxxxxx
>>>>>>> To: cpt-fgc@xxxxxxxxxxxxx
>>>>>>>
>>>>>>> USFIV Final Change List.
>>>>>>>
>>>>>>>
>>>>>>> http://www.capcom-unity.com/street_fighter/blog/2014/05/22/usfiv-final-character-change-list
>>>>>>>
>>>>>>> So many questionable "buffs" and pointless nerfs...
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>

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