Re: USF4 changes!

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Fri, 23 May 2014 13:00:44 +0200

such technical.

On 23/05/2014, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:
> its not technical at all.
>
> I need to open people up coz I hate blocking. but other people enjoy
> blocking.
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>   I jump in D, the opponent blocks
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>   I can:
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>   How it works:
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>    - back off
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>    - opponent expecting low,
>   tries to DP or gtfom move , gets punished
>
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>    - overhead
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>    - opponent expecting low tries
>   to block, gets pomped with hd combo
>
>
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>    - hop jump d+C
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>    - opponent likes to block,
>   opponents likes pressure, he doesn’t know wtf is going on
>
>
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>    - meaty C
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>    - opponent wants to jump out
>   doesn’t want to block or eat and overhead, gets pomped by standing C
>   hitconfirmable into big damage
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>
>
>
>    - go walk forward throw
>
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>    - opponent expecting low, you
>   don’t do a low you just walk forward and throw.
>
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>    - go low
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>    - opponent expecting throw,
>   they stand then get pomped
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>
> Date: Fri, 23 May 2014 12:13:11 +0200
> Subject: Re: USF4 changes!
> From: ryan820509@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
> LB, you must show us more of your 'technical, by-the-book' play in KOF.
>
> On Fri, May 23, 2014 at 12:10 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
> wrote:
>
>
>
>
> now you know why you get grabbed.
>
> Date: Fri, 23 May 2014 11:08:11 +0200
> Subject: Re: USF4 changes!
> From: nicmuir@xxxxxxxxx
>
> To: cpt-fgc@xxxxxxxxxxxxx
>
> Aw relax, I didn't know it either.
> On 23 May 2014 08:26, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote:
>
>
> Seriously. Shows how little I actually know about KOF.
> It makes sense though now that I think about it. Makes throws in KOF really
> powerful as a mixup/conditioning tool.
>
>
>
>
> On Fri, May 23, 2014 at 8:18 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
> wrote:
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> wtf sap?
>
> seriously?
>
> don't make me slap you.
>
> Date: Fri, 23 May 2014 08:14:38 +0200
> Subject: Re: USF4 changes!
> From: ryan820509@xxxxxxxxx
>
>
>
> To: cpt-fgc@xxxxxxxxxxxxx
>
> I didn't know this *lol*
> "All normal grabs in KOF MUST be teched while standing. If the opponent
> doesn’t stand, they will be thrown regardless if they pressed C/D"
>
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> On Fri, May 23, 2014 at 7:51 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>
> wrote:
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> the sagat balances seem fair.
>
> heavier emphasis on hit confirms. no more dp fadc on block no more random un
> hitconfirmed tigershots.
>
> ultra1 was balanced where it does less damage in the midscreen and more in
> the corner.
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>
> Ultra 2 probably does more damage now even with the nerf of damage because
> all of the hits connect.
>
> st lk being cancellable is kinda OP
>
> Date: Fri, 23 May 2014 05:00:14 +0200
>
> Subject: Re: USF4 changes!
> From: ilitirit@xxxxxxxxx
> To: cpt-fgc@xxxxxxxxxxxxx
>
>
> USFIV Final Change List.
>
> http://www.capcom-unity.com/street_fighter/blog/2014/05/22/usfiv-final-character-change-list
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> So many questionable "buffs" and pointless nerfs...
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