Lose that Brady idiot On 12 Jun 2014 21:52, "Di Lhong" <numotd@xxxxxxxxx> wrote: > In my opinion. MKX is doing a good job so far. They're heading towards the > right direction and taking into account of the issues in mk9 and injustice. > So i'm glad. Also they'll be people from the community helping out on > balancing the game...so hopefully they'll come out with something balanced > and not "fan favourite" balance changes. I'm all in for balance > changes...take out b+1,4 from chreddy for all i care. It IS broken to be > NCc. But then you get people who like to complain and say they need it. We > didn't have it in BR and we did fine. > > > On Thu, Jun 12, 2014 at 9:48 PM, Di Lhong <numotd@xxxxxxxxx> wrote: > >> Urm...the ring grab is one issue...but sometimes when i'm in, you start a >> combo string and i get launch because i was anticipating the ring grab and >> blocking...so yeah...it's not easy. >> >> the mini gun didn't have pushback but it's not punishable (i think) >> >> the block something dash up, block something dash up kindda works...if >> the player is that predictable...stu doesn't always rinse and repeat like >> that...it's already hard to come close to GL but to put GL into someone's >> hands who knows what they're doing...it's even harder to "punish" the so >> called green ring grab thing...especially if he doesn't use it like a >> noob... >> >> >> On Thu, Jun 12, 2014 at 4:22 PM, Donaldson, Alasdair < >> alasdair.donaldson@xxxxxxxxxx> wrote: >> >>> L2P >>> >>> >>> >>> Not my fault you couldn’t get in. Once you were in, you should’ve taken >>> me apart. That’s how Paas played with Grundy. If I can run away for the >>> full time, I win. If he can get in close, he wins. >>> >>> >>> >>> The mini-gun didn’t gave pushback unless I meter burned it. >>> >>> >>> >>> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto: >>> cpt-fgc-bounce@xxxxxxxxxxxxx] *On Behalf Of *Di Lhong >>> *Sent:* 12 June 2014 4:16 PM >>> *To:* cpt-fgc@xxxxxxxxxxxxx >>> *Subject:* Re: USF4 changes! >>> >>> >>> >>> And the minigun? >>> >>> >>> >>> The claw surprisingly is pretty slow :/ >>> >>> >>> >>> Also Stu doesn't always GL grab...he does other stuff that put me back >>> at fullscreen...hate you stu. >>> >>> On Thu, Jun 12, 2014 at 4:11 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>> wrote: >>> >>> Im fairly sure the dash has more rang than GL grab. Not sure how >>> fast her dash is but GL grab was very bad on block. >>> ------------------------------ >>> >>> From: numotd@xxxxxxxxx >>> Date: Thu, 12 Jun 2014 16:06:09 +0200 >>> >>> >>> Subject: Re: USF4 changes! >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> Can she? with what? her claw dash is too slow i think or too short..EX >>> version is the same as the normal one with extra dash afterwards...so she >>> dashes the same distance for the first part then dash again...which doesn't >>> help... >>> >>> >>> >>> On Thu, Jun 12, 2014 at 4:02 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>> wrote: >>> >>> As much as Injustice was annoying with zoning it aint that bad. >>> (Supes and bladam was stupid early on till they got patched). >>> >>> >>> >>> Catwoman can probably fullcombo GL after blocked ring grabs from >>> anywhere on screen? >>> ------------------------------ >>> >>> From: numotd@xxxxxxxxx >>> Date: Thu, 12 Jun 2014 15:45:18 +0200 >>> Subject: Re: USF4 changes! >>> To: cpt-fgc@xxxxxxxxxxxxx >>> >>> >>> >>> Rushdown variation might have armor to deal with zoners? i think so far >>> they're doing pretty well so far...at least the direction they're going. >>> >>> >>> >>> Injustice was pretty messed up...catwomen vs your GL or supes is BS. >>> Once in a blue moon i get up close with GL...he pushes me back to the edge >>> of the screen... -_-" >>> >>> >>> >>> On Thu, Jun 12, 2014 at 3:28 PM, Donaldson, Alasdair < >>> alasdair.donaldson@xxxxxxxxxx> wrote: >>> >>> Just make walk speed fast. That stops slow gameplay since NRS can't >>> figure out balancing zoners properly. >>> >>> *From*: Manase Zote [mailto:bmlzote@xxxxxxxxx] >>> >>> *Sent*: Thursday, June 12, 2014 03:25 PM South Africa Standard Time >>> *To*: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx> >>> *Subject*: Re: USF4 changes! >>> >>> >>> SAP just told me that you need meter to run? >>> Isn't that supposed to be stone age mechanics(having a meter for >>> running)? >>> Who said running was broken? >>> >>> *Sigh* >>> >>> Back in MK3/UMK3/MK4 that meter also managed your combos so no meter >>> no chain combos no running around :( >>> >>> On Thu, Jun 12, 2014 at 3:18 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>> wrote: >>> > Im also not seeing how it can help bad matchups. >>> > >>> > Picking a different version of the same character or a different >>> character >>> > all together between matches would be just like it was now. >>> > >>> > Counterpicking etc. >>> > >>> >> Date: Thu, 12 Jun 2014 15:11:20 +0200 >>> >> Subject: Re: USF4 changes! >>> >> From: bmlzote@xxxxxxxxx >>> >> To: cpt-fgc@xxxxxxxxxxxxx >>> > >>> >> >>> >> How do you get around the rock/paper/scissors character selection? >>> >> Player 1 picks his zoning scorpion while player 2 goes for rush down >>> >> version of scorpion, it will still be a bad match up for one of the >>> >> guys regardless. >>> >> Tools of the characters, match-up exp and lastly the skill level and >>> >> execution will be the deciding factor. >>> >> To me the understanding of a balance fighting is to make every >>> >> character the same... >>> >> >>> >> On Thu, Jun 12, 2014 at 2:54 PM, Di Lhong <numotd@xxxxxxxxx> wrote: >>> >> > Hmmm a good fighting game shouldn't be all about bad match up and >>> lack >>> >> > of >>> >> > knowledge...it should still be fun and challenging in another level >>> when >>> >> > your opponent knows what your character can do. >>> >> > >>> >> > Yes there are bad match ups and character knowledge in fighting >>> games. >>> >> > but >>> >> > it shouldn't be in a state of "i know what you're doing, but i can't >>> >> > retaliate at all" >>> >> > >>> >> > Eg. Tekken. Capos. If my opponent knows how to deal with relax >>> stance >>> >> > and >>> >> > such. I'll play in another mode :) There is no "instant" win in >>> tekken. >>> >> > you >>> >> > can play bears and still win against top tier character because you >>> the >>> >> > player are just better. shouldn't be bringing a plastic ruler to a >>> gun >>> >> > fight >>> >> > situation. should be more or less "experienced fighter with a >>> slightly >>> >> > blunt >>> >> > knife" vs "an okay-ish fighter with a sharp knife". >>> >> > >>> >> > >>> >> > On Thu, Jun 12, 2014 at 2:43 PM, Manase Zote <bmlzote@xxxxxxxxx> >>> wrote: >>> >> >> >>> >> >> This method of balancing looks like a throw of dice to me. >>> >> >> It can go either way, you potentially have a scenario where you can >>> >> >> lose a match based on lack of character knowledge rather than >>> skill. >>> >> >> If the game has like 30 characters for an example multiply that by >>> 3 >>> >> >> so on average you need to be aware of what all 90 variations are >>> >> >> capable of? >>> >> >> Let's wait and see what the move list looks like and how many moves >>> >> >> will change between 3 variations of a character. >>> >> >> >>> >> >> >>> >> >> On Thu, Jun 12, 2014 at 2:33 PM, Di Lhong <numotd@xxxxxxxxx> >>> wrote: >>> >> >> > 11.59? XD >>> >> >> > >>> >> >> > Hopefully the character variation will be some answer to really >>> bad >>> >> >> > match >>> >> >> > up. Not sure how they'll balance it tho. It'll be weird to just >>> be a >>> >> >> > total >>> >> >> > counter to another characters variation completely. If that's the >>> >> >> > case, >>> >> >> > it'll be more rock paper scissors situation than a fighting game >>> lolz >>> >> >> > hopefully the variations will make match ups like 9-1 to 6-4 or >>> what >>> >> >> > not. So >>> >> >> > there'll still be unfavourable match ups but not a complete lose >>> like >>> >> >> > MK9...eg. Kabal vs Sheeva... >>> >> >> > >>> >> >> > >>> >> >> > On Thu, Jun 12, 2014 at 2:27 PM, Ryan Williams < >>> ryan820509@xxxxxxxxx> >>> >> >> > wrote: >>> >> >> >> >>> >> >> >> I think 12:00 is a safer option Rich :) >>> >> >> >> >>> >> >> >> >>> >> >> >> On Thu, Jun 12, 2014 at 2:24 PM, <greattekkenmaster@xxxxxxxxx> >>> >> >> >> wrote: >>> >> >> >>> >>> >> >> >>> Is 11:30 fine also?? I wanna get game time as much as I can >>> >> >> >>> Sent via my BlackBerry from Vodacom - let your email find you! >>> >> >> >>> ________________________________ >>> >> >> >>> From: Ryan Williams <ryan820509@xxxxxxxxx> >>> >> >> >>> Sender: cpt-fgc-bounce@xxxxxxxxxxxxx >>> >> >> >>> Date: Thu, 12 Jun 2014 14:15:48 +0200 >>> >> >> >>> To: <cpt-fgc@xxxxxxxxxxxxx> >>> >> >> >>> ReplyTo: cpt-fgc@xxxxxxxxxxxxx >>> >> >> >>> Subject: Re: USF4 changes! >>> >> >> >>> >>> >> >> >>> Heya peeps, we'll be starting the Sat sessions at 12pm to >>> maximise >>> >> >> >>> game >>> >> >> >>> time. >>> >> >> >>> >>> >> >> >>> Anyone who is keen on starting a little earlier can join us at >>> that >>> >> >> >>> time. >>> >> >> >>> If you aren't able to make 12pm, that's fine as well. >>> >> >> >>> >>> >> >> >>> >>> >> >> >>> On Thu, Jun 12, 2014 at 1:39 PM, Ashraf Barendse >>> >> >> >>> <ashraf.barendse@xxxxxxxxx> wrote: >>> >> >> >>>> >>> >> >> >>>> I think she feeling a bit lazy today. She was like "Can I >>> speak to >>> >> >> >>>> the >>> >> >> >>>> main owner of the computer" and I was like "he's at work" and >>> she >>> >> >> >>>> was >>> >> >> >>>> like >>> >> >> >>>> "k thanx bye" >>> >> >> >>>> >>> >> >> >>>> >>> >> >> >>>> >>> >> >> >>>> >>> >> >> >>>> On Thu, Jun 12, 2014 at 1:32 PM, Nicholas Robertson-Muir >>> >> >> >>>> <nicmuir@xxxxxxxxx> wrote: >>> >> >> >>>>> >>> >> >> >>>>> I love those. >>> >> >> >>>>> Start talking linux, usually goes well. >>> >> >> >>>>> >>> >> >> >>>>> "move to your start bar" >>> >> >> >>>>> "don't have one" >>> >> >> >>>>> "what version of Windows are you using" >>> >> >> >>>>> "I'm not using Windows" >>> >> >> >>>>> "Open up Internet Explorer" >>> >> >> >>>>> "don't have that either" >>> >> >> >>>>> "open your web browser" >>> >> >> >>>>> "mkay" >>> >> >> >>>>> "install this app" >>> >> >> >>>>> "using my regular tar.z loader or the synaptic package >>> manage?" >>> >> >> >>>>> "huh?" >>> >> >> >>>>> >>> >> >> >>>>> good times. >>> >> >> >>>>> >>> >> >> >>>>> >>> >> >> >>>>> On Thu, Jun 12, 2014 at 1:22 PM, Ashraf Barendse >>> >> >> >>>>> <ashraf.barendse@xxxxxxxxx> wrote: >>> >> >> >>>>>> >>> >> >> >>>>>> lol, got a call from an Indian sounding lady calling from >>> >> >> >>>>>> "Windows >>> >> >> >>>>>> Technical Department" >>> >> >> >>>>>> How about no. >>> >> >> >>>>>> >>> >> >> >>>>>> >>> >> >> >>>>>> On Thu, Jun 12, 2014 at 1:20 PM, Ryan Williams >>> >> >> >>>>>> <ryan820509@xxxxxxxxx> >>> >> >> >>>>>> wrote: >>> >> >> >>>>>>> >>> >> >> >>>>>>> "Can I just buy a complete game please?" >>> >> >> >>>>>>> >>> >> >> >>>>>>> Not going to happen in this day and age. Those days are >>> over. >>> >> >> >>>>>>> >>> >> >> >>>>>>> >>> >> >> >>>>>>> On Thu, Jun 12, 2014 at 12:33 PM, Nicholas Robertson-Muir >>> >> >> >>>>>>> <nicmuir@xxxxxxxxx> wrote: >>> >> >> >>>>>>>> >>> >> >> >>>>>>>> LOL >>> >> >> >>>>>>>> >>> >> >> >>>>>>>> I don't know which I hate more about fighting games. The >>> >> >> >>>>>>>> update >>> >> >> >>>>>>>> approach like Street Fighter, or the supposedly new game >>> like >>> >> >> >>>>>>>> Blazblue and >>> >> >> >>>>>>>> Persona. >>> >> >> >>>>>>>> It makes me not want to buy the games anymore, because >>> there >>> >> >> >>>>>>>> will >>> >> >> >>>>>>>> be >>> >> >> >>>>>>>> an Update later. >>> >> >> >>>>>>>> Can I just buy a complete game please? >>> >> >> >>>>>>>> >>> >> >> >>>>>>>> Do I need to buy another Persona now? >>> >> >> >>>>>>>> Do I need to buy another Blazblue now? >>> >> >> >>>>>>>> >>> >> >> >>>>>>>> I'm just ranting because I see there's a new character >>> coming >>> >> >> >>>>>>>> out >>> >> >> >>>>>>>> for P4A >>> >> >> >>>>>>>> ...and I was planning to get the new Blazblue (english >>> >> >> >>>>>>>> version)... >>> >> >> >>>>>>>> >>> >> >> >>>>>>>> In all honesty, the Capcom approach makes more sense to >>> me, as >>> >> >> >>>>>>>> much >>> >> >> >>>>>>>> as I dislike it. >>> >> >> >>>>>>>> >>> >> >> >>>>>>>> >>> >> >> >>>>>>>> On Thu, Jun 12, 2014 at 12:23 PM, Wynand-Ben >>> >> >> >>>>>>>> <paashaasggx@xxxxxxxxxxx> wrote: >>> >> >> >>>>>>>>> >>> >> >> >>>>>>>>> A new dark age starting off with a new Guilty Gear I can >>> >> >> >>>>>>>>> definitely >>> >> >> >>>>>>>>> live with :D >>> >> >> >>>>>>>>> >>> >> >> >>>>>>>>> > Date: Thu, 12 Jun 2014 11:59:23 +0200 >>> >> >> >>>>>>>>> > Subject: Re: USF4 changes! >>> >> >> >>>>>>>>> > From: gieroadsteve@xxxxxxxxx >>> >> >> >>>>>>>>> > To: cpt-fgc@xxxxxxxxxxxxx >>> >> >> >>>>>>>>> >>> >> >> >>>>>>>>> > >>> >> >> >>>>>>>>> > I'm all for the next FG dark age. >>> >> >> >>>>>>>>> > Wreal wrap. >>> >> >> >>>>>>>>> > >>> >> >> >>>>>>>>> > On 12/06/2014, Ilitirit Sama <ilitirit@xxxxxxxxx> >>> wrote: >>> >> >> >>>>>>>>> > > Mortal Kombat Honest Trailer: >>> >> >> >>>>>>>>> > > >>> >> >> >>>>>>>>> > > https://www.youtube.com/watch?v=OCiVYKmCveY >>> >> >> >>>>>>>>> > > >>> >> >> >>>>>>>>> > >>> >> >> >>>>>>>>> > >>> >> >> >>>>>>>>> > >>> >> >> >>>>>>>>> > >>> ========================================================================= >>> >> >> >>>>>>>>> > You are subscribed to the Cape Town Fighting Game >>> Community >>> >> >> >>>>>>>>> > mailing list. >>> >> >> >>>>>>>>> > >>> >> >> >>>>>>>>> > //www.freelists.org/list/cpt-fgc >>> >> >> >>>>>>>> >>> >> >> >>>>>>>> >>> >> >> >>>>>>> >>> >> >> >>>>>> >>> >> >> >>>>> >>> >> >> >>>> >>> >> >> >>> >>> >> >> >> >>> >> >> > >>> >> >> >>> >> >> >>> ========================================================================= >>> >> >> You are subscribed to the Cape Town Fighting Game Community mailing >>> >> >> list. >>> >> >> >>> >> >> //www.freelists.org/list/cpt-fgc >>> >> > >>> >> > >>> >> >>> ========================================================================= >>> >> You are subscribed to the Cape Town Fighting Game Community mailing >>> list. >>> >> >>> >> //www.freelists.org/list/cpt-fgc >>> ========================================================================= >>> You are subscribed to the Cape Town Fighting Game Community mailing list. >>> >>> //www.freelists.org/list/cpt-fgc >>> ------------------------------ >>> >>> The information in this e-mail is confidential and may be legally >>> privileged. 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