[CPT-FGC] Re: Stuff

  • From: Moshe Shevel <jaguguarang@xxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Tue, 15 Oct 2013 09:42:29 +0200

They got contacted by the MSSA to become affiliated with them, most of the
people who have joined the group refuse to become affiliated :p


On Tue, Oct 15, 2013 at 9:35 AM, Donaldson, Alasdair <
alasdair.donaldson@xxxxxxxxxx> wrote:

>  Yeah, saw that the new esport thing had popped up. Hopefully it work out
> better than mssa.****
>
> ** **
>
> *From:* cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
> *On Behalf Of *Moshe Shevel
> *Sent:* 15 October 2013 9:34 AM
>
> *To:* cpt-fgc@xxxxxxxxxxxxx
> *Subject:* [CPT-FGC] Re: Stuff****
>
>  ** **
>
> Hey guys,****
>
> ** **
>
> New SA eSports initiative happening on Facebook, I've added some fighting
> games that I think are mostly played here but if you want to add some games
> go ahead and hopefully people will vote for those games.****
>
> ** **
>
>
> https://www.facebook.com/groups/saesportsassociation/224881524338008/?notif_t=group_comment_reply
> ****
>
> ** **
>
> On Tue, Oct 15, 2013 at 9:16 AM, Nicholas Robertson-Muir <
> nicmuir@xxxxxxxxx> wrote:****
>
> My Action Replay cart went "missing"****
>
> ** **
>
> On Tue, Oct 15, 2013 at 4:00 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
> ****
>
> You should make a YouTube vid about this.****
>
> ** **
>
> On Mon, Oct 14, 2013 at 7:33 PM, Nicholas Robertson-Muir <
> nicmuir@xxxxxxxxx> wrote:****
>
> There is another way to use the secret characters.****
>
> I'm surprised that no-one has thought of it.  I used the trick when I had
> a PS2 action Replay cart.****
>
> The characters are referenced by numbers in order top left to bottom
> right.  You can give the action replay a designation to search for, like
> say... character use, buy running a a check on the character numbers when
> you select them.****
>
> Then you would use:
> 0 as Lui Kang****
>
> 1 as Kung Lao****
>
> 2 as Johnny... and so on.****
>
> The action replay would search changes in the code and would then return
> with a code for your specific character.****
>
> usually it would be XXXXXXXX00 for Lui Kang (where the X is a hex
> designation from 0 to F)****
>
> then XXXXXXXX01 for Kung Lao... and so on.****
>
> So hey, you put in XXXXXXXX0A (0A would be "10") for Scorp and XXXXXXXX0B
> (0B would be "11") for Raiden and then you're done with the normal cast.**
> **
>
> Put in more, and you find the others.  Easy peasy.****
>
> It's how I managed to play with Noob in MK3 (who was a palette swap of
> Kano. lol) as well as the bosses.****
>
> On UMK3 the codes didn't even change... but XXXXXXXX14 gave an interesting
> result.  Chameleon.****
>
> Aaahhh... then you could still make Tsung morph into anybody as well.
> any-morph into Motaro was always fun.****
>
> ** **
>
> On Mon, Oct 14, 2013 at 6:23 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
> ****
>
> What happens when you try to use unplayable characters in the Megadrive
> version of MKII?
>
>
> http://1morecastle.com/2013/09/mortal-kombat-ii-new-glitch-characters-uncovered/
> ****
>
> ** **
>
> On Mon, Oct 14, 2013 at 6:18 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:
> ****
>
> The Smash community has added Mewtwo to the game:
>
> https://www.youtube.com/watch?v=yMd6wAoqsJ4****
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
> ** **
>
>
>
>
>
>
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