Hello Nicolas and all, I'm a new-kid-on-the-strange-attractors-block . I installed the 0.3 a few days ago. I don't know much about it but I'm already having tons of fun with it. To me .. it works like some kind of MAGIC ... Questions: What is the maximum number of iterations that can be applied to a render? There's a point where I increase the 'iterations' but the estimated time of complition does not increase anymore. Does it mean it reached a 'limit'? ( this is a dumb question ) When I save a csview file in the projects folder it gets lost. I'm not able to find it when I open the prokects folder .. there I just find the csproj files. Why??? Thanks a lot! keep up the fantastic work. Louis Braga -----Original Message----- >From: Chaoscope <chaoscope@xxxxxxxxxxxxxx> >Sent: Jul 1, 2006 8:45 AM >To: chaoscope@xxxxxxxxxxxxx >Subject: [chaoscope] Re: Color combinations for rendering solids > >Hi Christian, Sven, Peter, Manny, Zak, hello all, > >Christian: The only way one can adjust a Solid Mode lighting set is by >editing the project file manually, i.e. open the project file in Notepad >and changing the "direction" and "color" components. Read the 5th >chapter of the manual to understand how these values are stored. You can >also use the "Random Lights" feature but you will most likely get a >green and/or a magenta set of lights for some random reason. :-) >Furthermore, you can load one of the gallery Solid projects View >Settings (by loading a project as a .csview) to replace your current set. > >Zak: a .csview file is a Chaoscope View Settings file, it's a project >file minus the attractor information. You can save them in your project >folder if you wish. They're useful if you want to reuse a combination of >gradients or lights on different projects for instance. When you load a >.csview file all the information it contains replaces the current >project View Settings. Read the 5th chapter of the manual and tell us >what you need clarified. > >Hopefully once everyone will have familiarized themselves with the new >version, standard Solid View Settings will become available online. I >plan to upload a batch to the web site at some point. > >As for choosing the right colors and the right lights, it's all down to >your personal taste and talent, there is no secret: the more energy you >will spend tweaking the Solid mode parameters (colors, Opacity, Gamma, >Roughness, etc.) the nicer your render will be. > >About post-processing: I have absolutely nothing against it, a picture >is beautiful or it isn't regardless of how it was created. However I >can't display post-processed renders on the web site galleries because >they're a showcase of Chaoscope output. Imagine the kind of emails I >would receive if I had inserted a semi-naked female character on a >render (like I've seen done on Renderosity). :-) > >3D export of an attractor has been discussed at length in the >mailing-list and there's little I can add that hasn't been said already. >The feature will most likely be implemented in version 0.4. > >After receiving a couple of licensing inquiries, I've decided that 0.4 >will introduce a "commercial use" fee. This means that anyone who will >sell resources created on Chaoscope 0.4 will have to contribute to the >project financially. This doesn't apply to all versions pre 0.4 and will >not affect most of you, Chaoscope will remain free for non-commercial use. > >I've attached a project for you to play with, it's a close relative of >"Horloge Interne". :-) > >Regards, > >Nicolas Desprez ====================================================== The Chaoscope mailing-list Archives : //www.freelists.org/archives/chaoscope Admin contact : chaoscope@xxxxxxxxxxxxxx Web site : http://www.chaoscope.org ======================================================