[chaoscope] Re: errors past 2048

  • From: "Steven Littiebrant" <imgroxx@xxxxxxxxxxxx>
  • To: "Chaoscope mailing list" <chaoscope@xxxxxxxxxxxxx>
  • Date: Mon, 06 Sep 2004 11:16:19 -0500

aaaah.  Yeah, I caught the conditional terms, but I figured you just
meant as a hypothetical thing to do.

Anyway.  As it is now, does it render it full size and shrink it to the
preview (antialiasing), or is it strictly preview-window sized?


~~~
  Steven Littiebrant
  imgroxx@xxxxxxxxxxxx
  http://Groxx.deviantart.com

----- Original message -----
From: "Chaoscope" <chaoscope@xxxxxxxxxxxxxx>
To: chaoscope@xxxxxxxxxxxxx
Date: Mon, 06 Sep 2004 17:10:13 +0100
Subject: [chaoscope] Re: errors past 2048

Hi Steven, hello all,

> -The preview being limited by OpenGL implementation doesn't mean the
> render size has to be limited as well. We could get a 2048x1536 preview
> for a 3072x2304 render, the final image display being shrunk down to the
> highest preview size in Chaoscope for consistency, while it would retain
> its full size in memory. (so the saved image would be 3072x2304)
> 
> so if you change the render size in the view popup-thing, it renders it
> at that size, and saves at that size?  The preview is only a preview,
> and isn't actually the image you save?  Daaaang... I didn't know that...
> I figured it was the same thing o.O
> *runs to re-render TONS of attractors*
> 
> Is that anywhere in the help manual?  I don't remember seeing it.  I
> just figured it didn't work yet, or something, because the preview
> window didn't change.

Please note the use of conditional through this entire paragraph. I was 
describing what version 0.3 could do, not what 0.2 currently does. Sorry
for the 
confusion.

Nicolas Desprez
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