[chaoscope] Re: errors past 2048

  • From: "Steven Littiebrant" <imgroxx@xxxxxxxxxxxx>
  • To: "Chaoscope mailing list" <chaoscope@xxxxxxxxxxxxx>
  • Date: Mon, 06 Sep 2004 09:10:27 -0500

-i think directx isn't so good as opengl.

yeah, I definately agree, but maybe DirectX can go to a higher
resolution.  I want to do a 3x antialiasing job for 1024*768, which
comes to 3072*2304.  At anything larger than 2048 in any direction, the
preview doesn't work at all, and because i can't resize on the fly (!!!
high priority for next release?) or save view settings (!!! again), I
can't render it without taking a LONG time putting it in the right
position.

I'm a BIG OpenGL fan myself.  Love it love it love it.  But here's a
limitation (on my card's side >.<) that some other rendering software
might get past.
~~~
  Steven Littiebrant
  imgroxx@xxxxxxxxxxxx
  http://Groxx.deviantart.com

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