-i think directx isn't so good as opengl. yeah, I definately agree, but maybe DirectX can go to a higher resolution. I want to do a 3x antialiasing job for 1024*768, which comes to 3072*2304. At anything larger than 2048 in any direction, the preview doesn't work at all, and because i can't resize on the fly (!!! high priority for next release?) or save view settings (!!! again), I can't render it without taking a LONG time putting it in the right position. I'm a BIG OpenGL fan myself. Love it love it love it. But here's a limitation (on my card's side >.<) that some other rendering software might get past. ~~~ Steven Littiebrant imgroxx@xxxxxxxxxxxx http://Groxx.deviantart.com ====================================================== The Chaoscope mailing-list Archives : //www.freelists.org/archives/chaoscope Admin contact : chaoscope@xxxxxxxxxxxxxx Web site : http://www.chaoscope.org ======================================================