> I'm leaning toward Varkon or OpenCascade at the > moment. I'd like to crib as much as possible of their > functionality as possible but apply operations to > whichever format we can agree on. I had originally > hoped to take Blender -- a very well put together > modeller; now GPL'd -- and add CAD functionality to > it. The major problem is its native file format is > binary and "looks like a glorified memory dump." Does > anyone have an opinion on native files from > OpenCascade or Varkon? > i am a blender fan, but it handles all it's geomentry as a mesh if i recall corectly. there may be other parts of blender that cound be put to good use, but i would think that it's file format would cost you a lot in terms of functionality. OpenCascade looks really good for a number of reasons. it creates very clean solids. there are a number of other applications that also use it. it's community is growing. Coin3d/OpenInventor, not often mentioned, is also a favorite of mine. it has all the same benefits as above. also i beleave that vrml is a subset of it's format. you also have the option of using either implimentation of the same api. varkon's best attribute to me is that it has a lot of functionality in a small package. it may not have as large a code base as the other two, but it will also run on my P75. i like that. if you want to try starting with a 3d modeler take alook at www.ayam3d.org. it's a favorite of mine. it's not gpl, but it is opensource. http://ayam.sourceforge.net/License.txt there are others, but....$.019878656 ===== phrostie Oh I have slipped the surly bonds of DOS and danced the skies on Linux silvered wings. http://pfrostie.freeservers.com/cad-tastrafy/ //www.freelists.org/webpage/cad-linux __________________________________________________ Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now. http://mailplus.yahoo.com