Mmm...temptation trailer. On Wed, Jul 9, 2014 at 10:48 AM, Martin Brownell <marty.brownell@xxxxxxxxx> wrote: > Yeah that too. Never know the rub and tug is down the street till its too > late. > On Jul 9, 2014 10:47 AM, "Loren John Bailey" <beetle.loren@xxxxxxxxx> > wrote: > >> Yeah...and I don't hear about a red light district until the cops bust >> it. Lame. >> >> >> On Wed, Jul 9, 2014 at 10:39 AM, James Theunplesant <neonghost@xxxxxxxxx> >> wrote: >> >>> Why is it I don't know about these hacks until they fix them? >>> >>> >>> James C Snyder >>> >>> I myself am made entirely of flaws, stitched together with good >>> intentions. >>> Augusten Burroughs >>> >>> >>> On Tue, Jul 8, 2014 at 9:23 PM, chris brooks <cebweb@xxxxxxxxx> wrote: >>> >>>> Shots shots shots shots shots! To your face >>>> On Jul 8, 2014 7:36 PM, "Loren John Bailey" <beetle.loren@xxxxxxxxx> >>>> wrote: >>>> >>>>> Well, guess Imma play tonight >>>>> >>>>> >>>>> On Tue, Jul 8, 2014 at 7:18 PM, chris brooks <cebweb@xxxxxxxxx> wrote: >>>>> >>>>>> I am not seeing CTE items , I hope we get them with dragggon tooth >>>>>> >>>>>> PC Game Update Jul 8 Patch Notes >>>>>> >>>>>> COMMANDER APP: >>>>>> -Various bug fixes >>>>>> >>>>>> GENERAL: >>>>>> -Fix for an issue where players were able to duplicate Battle Pickups >>>>>> by repeatedly picking up a kit >>>>>> -Fix for an issue where field upgrades would stop working after one >>>>>> round when players had reached the max field upgrade level >>>>>> -Fix for a crash that could occur when a player left a round >>>>>> >>>>>> *-Added a 15 seconds warm-up timer for all Official games -Now my >>>>>> SSD is useless. :( *-Created a user interface for tweaking the >>>>>> joystick dead zone on PC because the lack of it was preventing some >>>>>> players >>>>>> to use their joysticks >>>>>> *-Fix for an issue that prevented players to issue squad order around >>>>>> capture points during the sandstorm on Gulf of Oman - that was annoying* >>>>>> -Option added for double tap forward to sprint (when on foot) >>>>>> >>>>>> GRAPHICAL: >>>>>> -Fix for an issue where the player would get a water splash effect on >>>>>> the screen after crashing an EOD/MAV/SUAV into the water >>>>>> -Fix for an issue where Mantle users would receive a low frame rate >>>>>> when running the default Mantle multi-GPU settings >>>>>> >>>>>> MODES: >>>>>> -Added a competitive Obliteration game mode >>>>>> >>>>>> SERVERS: >>>>>> -Fix for an issue where server administrators couldn’t ban players >>>>>> that had clan tags >>>>>> >>>>>> USER INTERFACE: >>>>>> -Added total team experience points to the end of round screen for >>>>>> the Capture the Flag game mode >>>>>> -Added user interface options for tweaking the ADS aiming sensitivity >>>>>> *-Fix for an issue where the kill card wasn’t displayed in some cases >>>>>> in Hardcore mode *- incoming '0% kill complaints. >>>>>> -Dog tags are rearranged in the kill cards so the right one is not >>>>>> obstructed - bout god damn time >>>>>> >>>>>> VEHICLES: >>>>>> -Fix for an issue where the flag would occasionally float in mid-air >>>>>> when players got out of vehicles while carrying the flag >>>>>> -Removed the boost button press to turn off boost for vehicles, boost >>>>>> should be turned off by releasing the accelerator, this makes it >>>>>> consistent >>>>>> with soldier sprint and helps using vehicle boost easier (for joystick) >>>>>> -Adjusted the PWC physics so it drives/controls more nicely in all >>>>>> water levels - More gooder, Merica, learn english or leave! >>>>>> -Option added for double tap forward to boost (when driving a >>>>>> vehicle) >>>>>> >>>>>> WEAPONS: >>>>>> -Fix for an issue where a weapon would flail wildly after a player >>>>>> would die >>>>>> -Removed the 2nd set of shell that are visible in the speed loader >>>>>> when reloading the M412 revolver >>>>>> -Fix for the Hawk Shotgun missing “pump action” animation in 3rd >>>>>> person while crouching >>>>>> -Fix for RPG-7 rocket remaining visible in the launcher after the >>>>>> last shot is fired while zoomed in >>>>>> -Fixed the bipod animations for MTAR-21 >>>>>> -Foregrip in 3rd person now has hand in the correct position on >>>>>> M416/M417 >>>>>> -Fix for a broken animation when switching to AWS as main weapon >>>>>> >>>>> >>>>> >>> >>