[battlefield] Re: bf4 patch notes - dont forget to update.

  • From: Martin Brownell <marty.brownell@xxxxxxxxx>
  • To: battlefield@xxxxxxxxxxxxx
  • Date: Wed, 9 Jul 2014 17:04:56 -0600

Sigh.... No and our cafeteria sucks great big monkey balls.
On Jul 9, 2014 4:58 PM, "James Theunplesant" <neonghost@xxxxxxxxx> wrote:

> You guys have a "Starbucks" at IHC?  I really need to get a job there.
>
>
> James C Snyder
>
> I myself am made entirely of flaws, stitched together with good intentions.
>     Augusten Burroughs
>
>
> On Wed, Jul 9, 2014 at 10:51 AM, Loren John Bailey <beetle.loren@xxxxxxxxx
> > wrote:
>
>> Mmm...temptation trailer.
>>
>>
>> On Wed, Jul 9, 2014 at 10:48 AM, Martin Brownell <
>> marty.brownell@xxxxxxxxx> wrote:
>>
>>> Yeah that too. Never know the rub and tug is down the street till its
>>> too late.
>>> On Jul 9, 2014 10:47 AM, "Loren John Bailey" <beetle.loren@xxxxxxxxx>
>>> wrote:
>>>
>>>> Yeah...and I don't hear about a red light district until the cops bust
>>>> it. Lame.
>>>>
>>>>
>>>> On Wed, Jul 9, 2014 at 10:39 AM, James Theunplesant <
>>>> neonghost@xxxxxxxxx> wrote:
>>>>
>>>>> Why is it I don't know about these hacks until they fix them?
>>>>>
>>>>>
>>>>> James C Snyder
>>>>>
>>>>> I myself am made entirely of flaws, stitched together with good
>>>>> intentions.
>>>>>     Augusten Burroughs
>>>>>
>>>>>
>>>>> On Tue, Jul 8, 2014 at 9:23 PM, chris brooks <cebweb@xxxxxxxxx> wrote:
>>>>>
>>>>>> Shots shots shots shots shots! To your face
>>>>>> On Jul 8, 2014 7:36 PM, "Loren John Bailey" <beetle.loren@xxxxxxxxx>
>>>>>> wrote:
>>>>>>
>>>>>>> Well, guess Imma play tonight
>>>>>>>
>>>>>>>
>>>>>>> On Tue, Jul 8, 2014 at 7:18 PM, chris brooks <cebweb@xxxxxxxxx>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> I am not seeing  CTE items , I hope we get them with dragggon tooth
>>>>>>>>
>>>>>>>> PC Game Update Jul 8 Patch Notes
>>>>>>>>
>>>>>>>> COMMANDER APP:
>>>>>>>> -Various bug fixes
>>>>>>>>
>>>>>>>> GENERAL:
>>>>>>>> -Fix for an issue where players were able to duplicate Battle
>>>>>>>> Pickups by repeatedly picking up a kit
>>>>>>>> -Fix for an issue where field upgrades would stop working after one
>>>>>>>> round when players had reached the max field upgrade level
>>>>>>>> -Fix for a crash that could occur when a player left a round
>>>>>>>>
>>>>>>>> *-Added a 15 seconds warm-up timer for all Official games  -Now my
>>>>>>>> SSD is useless. :( *-Created a user interface for tweaking the
>>>>>>>> joystick dead zone on PC because the lack of it was preventing some 
>>>>>>>> players
>>>>>>>> to use their joysticks
>>>>>>>> *-Fix for an issue that prevented players to issue squad order
>>>>>>>> around capture points during the sandstorm on Gulf of Oman  - that was
>>>>>>>> annoying*
>>>>>>>> -Option added for double tap forward to sprint (when on foot)
>>>>>>>>
>>>>>>>> GRAPHICAL:
>>>>>>>> -Fix for an issue where the player would get a water splash effect
>>>>>>>> on the screen after crashing an EOD/MAV/SUAV into the water
>>>>>>>> -Fix for an issue where Mantle users would receive a low frame rate
>>>>>>>> when running the default Mantle multi-GPU settings
>>>>>>>>
>>>>>>>> MODES:
>>>>>>>> -Added a competitive Obliteration game mode
>>>>>>>>
>>>>>>>> SERVERS:
>>>>>>>> -Fix for an issue where server administrators couldn’t ban players
>>>>>>>> that had clan tags
>>>>>>>>
>>>>>>>> USER INTERFACE:
>>>>>>>> -Added total team experience points to the end of round screen for
>>>>>>>> the Capture the Flag game mode
>>>>>>>> -Added user interface options for tweaking the ADS aiming
>>>>>>>> sensitivity
>>>>>>>> *-Fix for an issue where the kill card wasn’t displayed in some
>>>>>>>> cases in Hardcore mode *- incoming '0% kill complaints.
>>>>>>>> -Dog tags are rearranged in the kill cards so the right one is not
>>>>>>>> obstructed - bout god damn time
>>>>>>>>
>>>>>>>> VEHICLES:
>>>>>>>> -Fix for an issue where the flag would occasionally float in
>>>>>>>> mid-air when players got out of vehicles while carrying the flag
>>>>>>>> -Removed the boost button press to turn off boost for vehicles,
>>>>>>>> boost should be turned off by releasing the accelerator, this makes it
>>>>>>>> consistent with soldier sprint and helps using vehicle boost easier 
>>>>>>>> (for
>>>>>>>> joystick)
>>>>>>>> -Adjusted the PWC physics so it drives/controls more nicely in all
>>>>>>>> water levels - More gooder, Merica, learn english or leave!
>>>>>>>> -Option added for double tap forward to boost (when driving a
>>>>>>>> vehicle)
>>>>>>>>
>>>>>>>> WEAPONS:
>>>>>>>> -Fix for an issue where a weapon would flail wildly after a player
>>>>>>>> would die
>>>>>>>> -Removed the 2nd set of shell that are visible in the speed loader
>>>>>>>> when reloading the M412 revolver
>>>>>>>> -Fix for the Hawk Shotgun missing “pump action” animation in 3rd
>>>>>>>> person while crouching
>>>>>>>> -Fix for RPG-7 rocket remaining visible in the launcher after the
>>>>>>>> last shot is fired while zoomed in
>>>>>>>> -Fixed the bipod animations for MTAR-21
>>>>>>>> -Foregrip in 3rd person now has hand in the correct position on
>>>>>>>> M416/M417
>>>>>>>> -Fix for a broken animation when switching to AWS as main weapon
>>>>>>>>
>>>>>>>
>>>>>>>
>>>>>
>>>>
>>
>

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