> > Moinin' all G'anoon! > > it's a really great idea to use billboards/3d sprites ! > Moreover it would be great to have such a primitive! - Billboard/3D > sprite - > as it's a very used thing in realtime 3d engines > and an exporter could support them ... so one can setup trees (a mix > of > geometry and 3d sprites) and other things right in the > aztec! > I think 3D Sprite would be a better name and properties would determin > if it > acts like a billboard or only some (or none) axis are tourning with > the cam. Problem though is that Aztec isn't a 3d engine or game :) (I'm talking about the bill-bordified lights now) 3D Models for light objects are quite handy, think about spotlights for example.. Another point for not to use sprites/billboards is to save resources. Even today there's still way too little memory available on many systems.. (aimnshwaatbhooc!) A billboard primitive would be cool though (wasn't there already such a primitive?) Gfapwlavm, Richard