Can someone give me some pointers on what I need to and how I go about compiling Aztec under Linux.... Thanks Danni On Mon, 2002-07-01 at 13:27, Phillip Martin wrote: > > There is a brand new release of the Aztec 3D Modeller. It is full of many > bug fixes and new features. Get the new windows version at > http://prdownloads.sourceforge.net/aztec/aztec-win32-1.1.1.zip > > Main Highlights for this version: > > * New GUI Plugin API for making plugins more user-friendly > * A new Graph View to edit animation curves and key frames > * Work has begun on LightWave(LWO) import/export > * Parameter code updated so it does not use MFC > * All of Aztec (except the Windows GUI of course) can compile on Linux > * Various other bug fixes and code fixes Aztec is a free 3D Modelling and > Animation Tool. > > It is primarily directed at the Game Creating/Modification community, to aid > in their workflow of creating 3D Models. It has a flexible keyframe > animation system, and a simple user inteface. All the viewports are rendered > using OpenGL for high performace quality rendering. > > It is a typically unstable released, so be warned. It may not load previous > versions .AZT files, nor will the files saved from this one be able to be > loaded into previous versions. > > Phil > >