<tap> <tap> <tap> Testing, testing. One, two, three. Test, test, test. Cheers, b& On 2010 Mar 20, at 8:44 AM, Ben Goren wrote: > Hello (Hello (Hello?)?)? > > Is there anybody out there? > > Cheers, > > b& > > On 2010 Mar 18, at 8:22 PM, Ben Goren wrote: > >> I'm still working on a less-un-ideal target for profiling cameras, and I've >> been thinking about things a lot. >> >> I've recently realized, in one of those mind-twisting kinds of ways, just >> how many things in a typical photographic scene are likely to be brighter >> than a 100% reflective target (such as the Tyvek I discovered or the PTFE >> that Ernst is collecting data on). Of course, there're emissive objects and >> specular reflections...but there're also fluorescent objects. Some cheap >> office papers, for example, have OBAs that push the short-wavelength >> brightness well over 100%. I haven't gone searching for any DayGlo things to >> check, but it wouldn't surprise me if some of them have peaks over 100% (at >> different wavelengths, of course) as well. >> >> Adobe Camera Raw, with its flattest settings and the ``Camera Faithful'' >> color profile is actually a not-too-miserable colorimetric match for a >> scene, provided you start with a correct incident exposure and apply the >> proper white balance. The caveat is that a 100% white target will get >> rendered as L* = 90 (or thereabouts) and the rest of the highlights will be >> scaled accordingly. I haven't tried to determine the shape of the curve; >> instead, I've just been using the results as a starting point to feed to >> Argyll. >> >> I'm therefore wondering about the wisdom of including fluorescent patches in >> a profile target in an attempt to characterize the 100%+ range. >> >> Obviously, different lighting conditions will produce different amounts of >> fluorescence. I mainly intend to use this target with studio strobes, which >> I hope have a similar enough spectrum to the illumination source in an i1 to >> produce useful results. >> >> But I'm also wondering about how well Argyll would deal with the math...as >> well as, of course, whether or not it's even a good idea in the first place. >> And, if it *is* a good idea, what kinds of fluorescent materials to look >> for.... >> >> Thanks, >> >> b& > >