hello, I've played around with this some again today, and still having the same issues. I moved VariableContainer up to Entity, but it doesn't seem as if the template is being resolved before, so it's causing a problem. Is there a workaround? Thanks, Tyler Littlefield http://tds-solutions.net Twitter: sorressean On Jul 28, 2010, at 7:33 AM, Dave wrote: > I'll take a crack at this one. Are your subclasses taking class > templates as well? If so, then take a look at 35.19 of: > http://www.parashift.com/c++-faq-lite/templates.html#faq-35.19 > > Not sure what context you're calling Get() from, but likely the second > or third workaround they mentioned could help. > > On 7/27/10, Tyler Littlefield <tyler@xxxxxxxxxxxxx> wrote: >> Hello all, >> I'm working on my game engine again, and ran into a bit of a problem. >> I have a function that is called when a command is ran, which gets passed a >> pointer to the player that called it. >> What I'm trying to do is get a variable from my VariableContainer class, >> which finds the variant and returns the value. So, basically: >> Player inherits Entity (which is a game object), and Entity inherits the >> templated VariableContainer class. >> In my command I have something like: >> int str=mobile->Get("strength"); >> When I compile, it says that the get function could not be found in class >> 'Player'. >> Is there a workaround to this? I tried adding a Get function into Entity >> which would do: >> VariableContainer::Get("bla") and return that, but that failed also. >> >> Thanks, >> Tyler Littlefield >> http://tds-solutions.net >> Twitter: sorressean >> >> __________ >> View the list's information and change your settings at >> //www.freelists.org/list/programmingblind >> >> > __________ > View the list's information and change your settings at > //www.freelists.org/list/programmingblind > __________ View the list's information and change your settings at //www.freelists.org/list/programmingblind