Re: Python - Learning Object Orientation

  • From: "rrdinger" <rrdinger@xxxxxxxxxx>
  • To: <programmingblind@xxxxxxxxxxxxx>
  • Date: Wed, 12 Dec 2007 07:57:28 -0800

Any project that keeps your interest is a good project!

Games are usually good candidates for OO design--lots of things in the application space to become objects.

Richard

----- Original Message ----- From: <james.homme@xxxxxxxxxxxx>
To: <programmingblind@xxxxxxxxxxxxx>
Sent: Wednesday, December 12, 2007 6:29 AM
Subject: Python - Learning Object Orientation



Hi,
I was thinking of making either a Freecell game, which is a card game, or a
Monopoly game, so that I can have an object orientation project I am
interested in. Would either of these be a good thing to try? For the
approach, I was thinking of writing the first version with a console
interface. Then I was going to try to use the code for the objects and
learn WXPython to put a different interface onto the project. Is this a
good approach? What other advice do you have?

Thanks.

Jim

James D Homme, , Usability Engineering, Highmark Inc.,
james.homme@xxxxxxxxxxxx, 412-544-1810

"Never doubt that a thoughtful group of committed citizens can change the
world.  Indeed, it is the only thing that ever has." -- Margaret Mead

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