The Rotodyne was unique in that is generated lift from both rotary and fixed wing sources. Compressed air was bled from the Eland turboprops and fed along the wing, up the main rotor mast and along each rotor blade to a tiny tip jet. The tip jets were only used for take off and landing as once forward speed built up the main rotor would autorotate just like smaller gyroplanes and needed no power to drive it. The problem with the aircraft was that the tip jets were horrifically noisy and that put off potential civil operators. The MoD also lost interest and with no sales looming the project was scrapped. It was unfortunate because it really was a sound idea and one that still gets engineers talking. Many test flights proved the aircraft viable and nothing since has had the capability of carrying 50 passengers with vertical take off and landing coupled with a 200mph cruise. Fairey already had plans to redesign the tip jets and that would have cut the noise levels significantly but this was never proceeded with. There's a nice promotional video on YouTube at http://www.youtube.com/watch?v=y9633v6U0wo <http://www.youtube.com/watch?v=y9633v6U0wo&NR> &NR but notice that the sounds on take off and landing are muted or overdubbed with commentary or music. bones bones@xxxxxxx http://woodair.net From: jhb-bounce@xxxxxxxxxxxxx [mailto:jhb-bounce@xxxxxxxxxxxxx] On Behalf Of Frank Fisher Sent: 08 October 2011 18:43 To: jhb@xxxxxxxxxxxxx Subject: [jhb] Re: DXTbmp dll files A combination helicopter and prop plane, must have been a sight to see. Frank F ----- Original Message ----- From: Fossil <mailto:fossil@xxxxxxx> To: jhb@xxxxxxxxxxxxx Sent: Saturday, October 08, 2011 6:51 PM Subject: [jhb] Re: DXTbmp dll files Sorted. I managed to freeze the program as it started running which trapped the DLL's in a temporary folder. I was then able to copy over manually and DXTBMP now works. Good news also in that I've found a CD with all my FS data on so I now have the PA28 files and all my bitmaps and XML files for the Aztec panel. I'm missing the panel.cfg file but that is far easier to rebuild than making loads of bitmaps and XML files again. I've also found all my early GMax work which includes Ronaldsway objects, the Tiger Moth files, wind turbines, masts and a bunch of projects I never really got started on. There's files for a Hawker Hart, DH60 Gipsy Moth and a DH2 plus a bunch or research files for a Fairey Rotodyne I'd totally forgotten about. Amongst the reference stuff there is an 84Mb MPEG which I can't seem to play but I think it shows the startup procedure of this fascinating (and deafening) aircraft. bones bones@xxxxxxx http://woodair.net From: jhb-bounce@xxxxxxxxxxxxx [mailto:jhb-bounce@xxxxxxxxxxxxx] On Behalf Of Mike Brook Sent: 08 October 2011 15:12 To: jhb@xxxxxxxxxxxxx Subject: [jhb] DXTbmp dll files Bones - Returning to your original post: Assuming that you d/led mwgfxdll.exe, saved the file then right clicked it and 'Run as Administrator' - I suspect that the DOS box appeared plus an extra both advising that the dlls had extracted and saved to c:\windows\system32. If so, when you closed the DOS box did you get a new box popping up titled 'Program Compatibility Assistant' which told you that 'This program may not have installed correctly'? If you did then simply IGNORE IT and click 'Cancel' (this is Win7 "trying to be helpful"). You should find the dlls safely tucked away in c:\windows\System32. If not, I'll zip up my copies and email them to you ...! M. From: jhb-bounce@xxxxxxxxxxxxx [mailto:jhb-bounce@xxxxxxxxxxxxx] On Behalf Of Fossil Sent: 08 October 2011 14:02 To: jhb@xxxxxxxxxxxxx Subject: [jhb] DXTBmp Has anyone got DXTBmp on their PC's? I'm trying to install this but the DLL set won't extract in W7. I need the following DLL's: MWACE.DLL MWACEVB.DLL MWDDS.DLL MWDDSVB.DLL MWDLG.DLL MWGFX.DLL MWGFX24.DLL MWGFXVB.DLL Failing that has any new bitmap editor come out for FS that replaces DXTBmp? bones bones@xxxxxxx http://woodair.net