[ian-reeds-games] Re: tomb robber update

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Mon, 14 Jan 2013 22:48:27 -0500

Lol, I do admit that the  intro text compared to the creepy tomb atmosphere 
make that contrast stand out. I still get a chuckle about Eddie getting fired, 
grin.
Those last guradians sound dangerous. Well, if it was easy, then everyone would 
be doing it, right? grin.

al
al
"The truth will set you free"
Jesus Christ of Nazareth 33A.D.
  ----- Original Message ----- 
  From: Carlos Macintosh 
  To: ian-reeds-games@xxxxxxxxxxxxx 
  Sent: Monday, January 14, 2013 9:08 PM
  Subject: [ian-reeds-games] Re: tomb robber update


  I thought it was kind of catchy. Plus it was all happy like a counterpoint to 
the tomb, which is all ominous. It was meant as a kind of humorous touch 
mostly, plus I wanted to test out how the music sounded as you read the 
documentation or browsed the tombs you could explore.

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