[ian-reeds-games] step sound bug and random sound question

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: "ian-reeds-games@freelist" <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Sun, 27 Jan 2013 00:58:17 -0500

Hi,
When a flying unit goes over a pit, it still plays the step sound as if it 
wasn't flying.

so I guess a flying_step_sound might be needed, unless there is some workaround 
with all these new sound types.


My second question is really for the group. How many random sounds would hold 
your interest in  a game before getting bored of them? I was thinking three, 
but I honestly don't know. I just would like some feedback so I can keep the 
maps interesting for people. 
Which sounds in particular would you want to see changed around randomly the 
most? Some sounds are quite singular, especially some casting magic sounds, and 
iconic sounds from diffrent games/franchises. Thanks for any input.

 al



"The truth will set you free"
Jesus Christ of Nazareth 33A.D.

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