[ian-reeds-games] Re: Inheritence doesn't like me

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Mon, 23 Dec 2013 03:02:54 -0500

Hi Craig,

I appreciate that about the inheritance stuff and  I am looking forward to your 
new map pack!

 

Honestly, I wouldn’t have asked if  it didn’t work. Ironically, 

Another fellow on the list actually got the old one working, causeing units to 
transform automatically back after the duration ended.  Oddly enough, because 
he got it working I am now in this dilemma, lol. 

Originally I had these units being forced to change thru a negative backlash if 
the player did not change back. I guess in the end maybe I should reconsider 
going back to something like that in order to get the new script flags into the 
map pack, because I very much prefer those, in addition if I understand them 
right, I will now be able to implement a unit  team toggle which is so much 
eaiser then the way I got it. In addition I want to implement the new stuff 
into my older map packs etc. 

So if it isn’t feasible, then so be it. I just appreciate the work you put  
into them!

 

al 

From: ian-reeds-games-bounce@xxxxxxxxxxxxx 
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Craig Brett
Sent: Monday, December 23, 2013 2:21 AM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: Inheritence doesn't like me

 

 

Hi al, 





The inheritance stuff isn't documented, you're right. I got it from one of the 
update notices emails. In it I think Ian said he hadn't got around to 
documenting this stuff yet. I think it was dev 28 or somewhere around that 
mark. Sorry, I dunno if that's accurate. I'm writing this on my phone, so I 
won't attempt to give my own version of documentation here, but I can try and 
do it later. And it might not be in my command and conquer maps, since I can't 
get it going for structures and they're the most obvious candidates for 
inheritance. I'm starting on a new, not so serious map pack and I've used it 
there. I'm not very far with it yet, but hopefully to get the first map fully 
done it won't take me too long. 





As for the scripts situation, if you mean the game crashing when certain units 
transform, I don't think it worked in the old version either, since I remember 
the weer warrior in particular wouldn't work and that was definitely using the 
old version of my scripts. I'm not sure downgrading would solve this. I'm not 
sure how well the old and new scripts would play together. I'm not sure whether 
to put the time in to make a working old version if it won't actually resolve 
your problem though. 





I hope this makes sense. 





Craig 

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