Huh, I just looked at the doc and didn't see anything about it. Was there instructions on how to use this somewhere? I seriously could have gotten some use out of that! Well, thanks for telling me. If it is simple, maybe I can look over your command and conquer map and figure it out? I wanted to ask you another thing. I like the new script flags quite a bit. My problem is that because of the one situation where it doesn't work, I am now stuck with one of two options. I can't use the script flags and the older script stuff you made at the same time, so even though I want to use it, it would break a couple of units in age of warlords and I haven't tested beyond that point. So I wanted to ask if it was possible to someone use both the old scripts and new script flags somehow in the same map pack? I thought about renaming the old scripts and loading them, but that went over like a lead balloon. I am not sure if it ispossible or a lot of work etc, but if it isn't too difficult would it be possible sometime in the future? Thanks, al -----Original Message----- From: ian-reeds-games-bounce@xxxxxxxxxxxxx [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Craig Brett Sent: Sunday, December 22, 2013 5:06 PM To: ian-reeds-games@xxxxxxxxxxxxx Subject: [ian-reeds-games] Re: Inheritence doesn't like me Hi Al, I just checked. Ian has got inheritence working. I've got it working on units in my new map pack, I've made template units that other units inherit from... it does speed things up nicely. However, I have discovered it doesn't work on structures. Hence why it wasn't working on construction yards. Well, mystery solved, at least. Hopefully Ian will roll it into structures at some point. Craig