[ian-reeds-games] Re: I gotta go see a man about a script...

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Thu, 2 Jul 2015 05:17:52 -0400

That is a very good point!

I really like the transform script, but trying to make multiple units for
every spell effect can be really daunting.

al



From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Sharni-Lee Ward
Sent: Thursday, July 02, 2015 4:18 AM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: I gotta go see a man about a script...



I know I'd love to have this feature, especially for shrunken units. There's
no point in changing the unit entirely if they're just being shrunk, and I'd
have to make versions of every. Single. Unit I've made, and then make a
separate skill to transform each one...No thanks. I'd much rather just have
an adjective pointing out that the unit is shrunken.

Date: Wed, 1 Jul 2015 21:07:01 -0600
Subject: [ian-reeds-games] Re: I gotta go see a man about a script...
From: murtagh69.monkeys@xxxxxxxxx
To: ian-reeds-games@xxxxxxxxxxxxx

No problem, and no, you don't hahaha.

Yeah, I know what you mean. Craig gave me some advice, so I'm trying
my hand at this...so far I haven't gotten it to work, but I'm not
giving up yet.
I think this could be quite useful for others as well.

On 7/1/15, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
Thanks! I definetly owe you one.

Yeah, I have a hard time trying to explain things.
What I was going for was something that would reveal a units status
while
employing certain skills.

For instance, there is a number of units in starcraft that have things
like
cloaking devices and use shields.
I was trying to use transform for all of that. The problem was that
transform tends to hiccup sometimes.
However the nice thing about transforming units when they turn on a
cloak or
shield is at the transform unit would be called cloaked or shielded.
This makes it really nice for a player. All they had to do was focus on
that
unit and they new immediately what it's status was concerning those
special
abilities.

With the add and remove skills flags, I can get a much Stabler use of
those
powers, but at the expense of that simple and handy info. So that's why
I
thought it would be nice to be able to put that kind of status into a
units
name when he uses that particular skill or effect. If there was already
a
name for that unit, then I can easily see a word placed in front of it
giving some kind of status to a player about that unit. Of course it
could
be a totally different and better thing to do something else, but that's
what my nonprogramming brain came up with,lol.
al

-----Original Message-----
From: ian-reeds-games-bounce@xxxxxxxxxxxxx
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Monkey
Sent: Wednesday, July 01, 2015 6:20 PM
To: ian-reeds-games@xxxxxxxxxxxxx
Subject: [ian-reeds-games] Re: I gotta go see a man about a script...

Alright, we're discussing doing this through script. Hopefully one of us
can
have it out in the next dev or two.

On 7/1/15, Monkey <murtagh69.monkeys@xxxxxxxxx> wrote:
You can use friendly_name=unit-name (don't use underscores there
though, because sappy reads them out). But I don't think that's what
you meant...

If you mean have the game only add it in certain cases though, I think
that's what you're saying...I'm not sure. Remember, I'm a beginner
when it comes to this stuff hahaha. I'll give Craig a poke about it
and see what he thinks.

On 7/1/15, Allan Thompson <allan1.thompson@xxxxxxx> wrote:
I guess this is mostly for monkey.

Is there a way to add a word to a units name. I'm not talking about
the filename, but the actual name of the unit.
For example I would like to put in a word like cloaked, shielded,
infected and things of that nature.

Basically I just want to add and remove these adjectives when a skill
or effect takes place, or even gets removed.
Maybe the name equals flag can be modified somehow?

Thanks for any thoughts on the matter, Al

"The truth will make you free"
Jesus Christ of Nazareth 33AD







--
-Mew
__________
http://www.savethefrogs.com/



--
-Mew
__________
http://www.savethefrogs.com/






--
-Mew
__________
http://www.savethefrogs.com/


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