Hi Garrett, I am not sure, but isn't that how things work right now witht he chance flag on skills? Maybe I don't understand, could you give an example? al "The truth will set you free" Jesus Christ of Nazareth 33A.D. ----- Original Message ----- From: garrett To: ian-reeds-games@xxxxxxxxxxxxx Sent: Monday, January 28, 2013 1:42 PM Subject: [ian-reeds-games] Re: Attack miss flag? perhaps I should clarify, If the attack misses, it will still take what ever skill points or what ever in order to use the skill but the enimy would not be hit. If the attack fails, no skill points or anything are used and you can try your attack again. Basicly, A miss would be a attack fail that would take away what ever points your using. -----Original Message----- From: Zak Claassen Sent: Monday, January 28, 2013 12:59 PM To: ian-reeds-games@xxxxxxxxxxxxx Subject: [ian-reeds-games] Re: Attack miss flag? Wouldn't that be kind of pointless, I mean if it didn't cost anything or had any effect, then what difference would it make? Don't mean to offend you or anything, just my opinion on it. On 1/28/13, Garrett <garrett.knight2@xxxxxxxxx> wrote: > Hello again everyone > Just a little suggestion, what if certain skills or attacks could miss? > The > only difference being, if an attack or skill misses it would still cost > you > what it normally would to do that attack. But if it fails, it doesn't cost > you anything and you can try the attack or skill again > > Sent from my iPhone >