[openbeos] Re: Clipboard format standards for video and audio

On 2006-06-11 at 20:03:55 [+0200], "Jorge G. Mare (a.k.a. Koki)" 
<koki@xxxxxxxxxxxxxx> wrote:
> On Sun, 2006-06-11 at 19:17 +0200, Stephan Assmus wrote:
> > On the other hand, I don't know if it is such a useful idea to pass video
> > or audio data from one app to another. It *sounds* cool, but I'm hard
> > pressed to imagine a situation in which this is useful.
> 
> I can think of some... :-)

These "examples" are (IMHO) not anymore specific than the general idea "it 
would be great to copy and paste video". But I will try to comment on each 
individually...

> - Copy part of a sound/video clip and paste it into an email

To me it seems more straight forward to render the specific part and drop 
the resulting file into the email. I think this is what more users are 
likely to try, because they would feel they have more control of what 
happens. I have learned that "copy and paste" is in many situations too 
general and gives not enough control. Drag and drop is more specific.

> - Copy part of a sound/video clip and paste it into a document

That's not really an example. What kind of document? A presentation?

> - Copy part of a sound/video clip and "paste" it as a file (in Tracker)

Again, I find it much more likely that the application implements negotiated 
drag and drop, and then the user has much more control of the process. 
(Basically skipping the "save" dialog when dragging something to Tracker.)

> - Copy & paste between different audio/video editing apps

Again, much too generic. It totally depends on the apps in question. It 
might not make any sense to copy between to given apps, because there is not 
enough control of what will happen. The complexity comes with the fact that 
multi-media is multi dimensional data. It is the problem of layers and 
graphical objects in 2D apps opposed to just pixels, only much bigger!

I share the opinion of Axel, we should wait for some real apps and needs 
before deciding anything.

Best regards,
-Stephan

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