[openbeos] Re: AppServer P4, FBC
- From: DarkWyrm <bpmagic@xxxxxxxxxxxxxxx>
- To: openbeos@xxxxxxxxxxxxx
- Date: Mon, 28 Jan 2002 17:00:44 -0500
>> >Please allow for *everything* in the comm layer (non-rectangular
>> > views,
>> >transparency, etc.). The API is limited, but that's no reason to
>> > limit
>> >the app_server. Also, I would reccomend having window borders drawn
>> > as
>> >a non-rectangular view by BWindow, and *not* by the app_server to
>> > make
>> >things more flexible.
>> >-Nathan
>>
>> There is no requirement for that. That is definately an R2 thing.
>
>That's the idea. Since the internal messaging protocol isn't a
>compatibility issue, why not put it in now?
>-Nathan
Two reasons: (1)performance and (2) it's a major pain to pass a BRegion to
the server.
I remember reading somewhere that using BRegions internally was something
they considered, but it was too slow. There's a lot of overhead incurred when
you use a BRegion because you can't assume that the thing is contiguous.
There is suddenly a lot more clipping done when you use them, if for no other
reason than each point must be clipped to the region before it is drawn.
That's a serious performance hit, even with acceleration.
BRegions store their rectangles in a pointer list (obviously), so each
rectangle must be copied three times if you utilize a PortLink and twice if
you do it the Hard Way (tm). Ouch.
Transparent windows boils down to another BView flag, which shouldn't be too
bad to the API - there are already 2 reserved flags in the header, one of
which we can un-reserve. It'll also be a change in the server's redraw code.
Ah, another thing for R2...
--DarkWyrm
- References:
- [openbeos] Re: AppServer P4, FBC
- From: Nathan Whitehorn
Other related posts:
- » [openbeos] AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- » [openbeos] Re: AppServer P4, FBC
- [openbeos] Re: AppServer P4, FBC
- From: Nathan Whitehorn