[gameprogrammer] Re: ode and collision detection

  • From: Roger D Vargas <luo_hei@xxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Sun, 02 Sep 2007 11:54:40 -0400


ODE is a physics library, check www.ode.org


Alan Wolfe escribió:
I don't know what ODE is so maybe this isn't what you are looking for
but there's a great collision detection book that i keep near me at
all times called "real time collision detection".  It's worth it's
weight in gold :P


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