[gameprogrammer] Re: Pushing on stack in assembly

  • From: Kevin Jenkins <gameprogrammer@xxxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Sat, 22 Mar 2008 07:56:43 -0700

Because it is otherwise impossible.

Chris Nystrom wrote:
On 3/22/08, Kevin Jenkins <gameprogrammer@xxxxxxxxxx> wrote:
I'm writing code to support variadic remote procedure calls in RakNet.
 I concatenate the parameter list of a function to an array of bytes.
 On the recipient, I read the length of the array, push this amount on
 the stack, and copy the memory onto the stack. I then call the function.

 Problem is, my assembly sucks.

Why are you using assembly?

Chris


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