Hello, I'm currently using Visual Studio 2010 and MS offers some quite interesting code annotation and static analyzing tool (<CodeAnalysis/SourceAnnotations.h>). However I'm worried that if I use those annotations and wish to move to another compiler (or even another platform/os) I will have problems compiling it. Has anyone of you used this feature or something similar? How do you keep your code compiler and platform independent? I could imagine creating macros that actually expand to the annotations if compiled with Visual C++, however I'm not sure if that works and if it is the best way. Best regards. -Christoph --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html