Just some more thinking from John. I figured that we would just assume that most (if not all) of the typical monsters are present on the new world (gnolls, orcs, ogres, etc). I think that sounds good. The first few DMs that use them could always put a more interesting spin on them, but for a start we assume they are all there. So the question becomes, who do they worship? There are tons of monster deities (like Blibdoolpoolp, Gruumsh, Lloth, etc) and they seem to be consistent amongst all campaign worlds. Do we want to break tradition? Is there anyone that would want to be a generic god over all humanoids? Do you think that some of the evil deities, like Amrikol, would absorb the evil humanoids into their faith? It could be quite interesting that way. I'd love to see the way the orcs worship Amrikol, versus the way the humans might worship him. What do you think? I can tell you right now that most of my characters that are gods feel that there is no reason to have specific deities for all of the non-human races. We may have some (like Nelik) that get quite a strong demihuman following, but I'd rather see the other races worship different deities. And I love the idea of the evil gods using the fact that there is no dwarven god or orc god or svirfneblin god to sway potentially neutral races to their ways.