[dungeoncrawl] Monster deities

  • From: Johnathan Detrick <jdetrick@xxxxxxxxxxx>
  • To: Riders II <dungeoncrawl@xxxxxxxxxxxxx>
  • Date: Thu, 17 Oct 2002 13:40:57 -0400

    Just some more thinking from John.
    I figured that we would just assume that most (if not all) of the
typical monsters are present on the new world (gnolls, orcs, ogres,
etc).  I think that sounds good.  The first few DMs that use them could
always put a more interesting spin on them, but for a start we assume
they are all there.
    So the question becomes, who do they worship?  There are tons of
monster deities (like Blibdoolpoolp, Gruumsh, Lloth, etc) and they seem
to be consistent amongst all campaign worlds.  Do we want to break
tradition?  Is there anyone that would want to be a generic god over all
humanoids?  Do you think that some of the evil deities, like Amrikol,
would absorb the evil humanoids into their faith?  It could be quite
interesting that way.  I'd love to see the way the orcs worship Amrikol,
versus the way the humans might worship him.
    What do you think?
    I can tell you right now that most of my characters that are gods
feel that there is no reason to have specific deities for all of the
non-human races.  We may have some (like Nelik) that get quite a strong
demihuman following, but I'd rather see the other races worship
different deities.  And I love the idea of the evil gods using the fact
that there is no dwarven god or orc god or svirfneblin god to sway
potentially neutral races to their ways.


Other related posts: