[dungeoncrawl] Re: Monster deities

  • From: jimkaren@xxxxxxxxxxxx
  • To: dungeoncrawl@xxxxxxxxxxxxx
  • Date: Thu, 17 Oct 2002 14:16:04 US/Eastern

I think that's where Ao comes in (and 
maybe with the other racial deities, as 
well).  After all, only the Faerunian 
pantheon fought Dendar the night 
serpent - not the far eastern, 
mulhorandi, or demihuman.  This was a 
subject I discussed at length with 
Shawn - what to do about those powers?

John has a point in that the world is 
new, but I'm worried that consolidating 
all worship might dilute the whole 
point of having other races.

Bottom line is, if we get rid of the 
other pantheons, let's come up with a 
reason for the races existing.  Again, 
if we think our characters would be too 
stubborn on this point, we can always 
have them overruled by Ao -

> Speaking in that vein, would our 
characters even think to populate the 
world
> with monsters?  I mean, from a world 
developing standpoint you almost need
> them to make the world interesting to 
adventure in, but would the characters
> think that way?
> 
> -----Original Message-----
> From: Johnathan Detrick 
[mailto:jdetrick@xxxxxxxxxxx] 
> Sent: Thursday, October 17, 2002 2:16 
PM
> To: dungeoncrawl@xxxxxxxxxxxxx
> Subject: [dungeoncrawl] Re: Monster 
deities
> 
> 
>     Everything you say is true, but 
aren't we starting a world from
> scratch?  The people may believe they 
have been around for centuries,
> but in reality, aren't they starting 
on a brand new world?  With that
> being the case, do we have to follow 
the same rules as most worlds?
> 
> jimkaren@xxxxxxxxxxxx wrote:
> 
> > I've been giving some thought to 
that
> > for a while - I'm not sure where I
> > personally fall.  I think that most
> > campaign worlds include monster (and
> > demihuman) pantheons to stay 
consistent
> > with "vanilla" D&D.
> >
> > But then why do different races 
exist?
> > If they aren't each governed by 
their
> > own pantheon, how did they come to 
be?
> > Were elves around before humans, for
> > example?  If you follow traditional 
D&D
> > chronology, Dragons were one of the
> > earliest races - did they worship
> > this "current" pantheon?
> >
> > >
> > >     Just some more thinking from 
John.
> > >     I figured that we would just
> > assume that most (if not all) of the
> > > typical monsters are present on 
the
> > new world (gnolls, orcs, ogres,
> > > etc).  I think that sounds good.  
The
> > first few DMs that use them could
> > > always put a more interesting 
spin on
> > them, but for a start we assume
> > > they are all there.
> > >     So the question becomes, who 
do
> > they worship?  There are tons of
> > > monster deities (like 
Blibdoolpoolp,
> > Gruumsh, Lloth, etc) and they seem
> > > to be consistent amongst all 
campaign
> > worlds.  Do we want to break
> > > tradition?  Is there anyone that
> > would want to be a generic god over 
all
> > > humanoids?  Do you think that 
some of
> > the evil deities, like Amrikol,
> > > would absorb the evil humanoids 
into
> > their faith?  It could be quite
> > > interesting that way.  I'd love to
> > see the way the orcs worship 
Amrikol,
> > > versus the way the humans might
> > worship him.
> > >     What do you think?
> > >     I can tell you right now that
> > most of my characters that are gods
> > > feel that there is no reason to 
have
> > specific deities for all of the
> > > non-human races.  We may have some
> > (like Nelik) that get quite a strong
> > > demihuman following, but I'd 
rather
> > see the other races worship
> > > different deities.  And I love the
> > idea of the evil gods using the fact
> > > that there is no dwarven god or 
orc
> > god or svirfneblin god to sway
> > > potentially neutral races to their
> > ways.
> > >
> > >
> > >
> 
> 
> 
> 
> 



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