Here's where my characters are and how I see this affecting them: Angelo: I don't see him wanting to be a deity, but I don't care. I can see Baish arguing for him to be included, and Faceous would back that, because he likes his ethos. However, I would rather have Angelo moved to that world as a mortal, where he would start some monasteries devoted to Baish. I love the concept of a lawful good monastery devoted to the chaotic neutral god! :) If he would become a god, I see him being the god of servants, subservience, humility and discipline. Brombith: No affect. I don't want him on the planet, or as a deity. Cullen/Whilce: They will both become gods, yet keep their place with the Sigil. :) Obviously, these guys are unaffected. D'Alleva: Damon had mentioned about these characters being involved, since it was their homeworld that was transformed to this new plane. However, D'Alleva as a god offers nothing new. She would simply end up being the Red Knight. While I can play that, I'm not sure its worth our time, although it is an interesting portfolio. If the other characters, like Marcus, moved to that world as a deity, it could be interesting because of their relationships. However, it doesn't thrill me. Faceous: Definite deity. I see him as the God of Justice and Redemption. Gammenon: He has no interest in being a deity, and I don't care if he does. But he could be an interesting evil god, if we find we need more. The biggest problem would be using him and Talon; do they overlap too much? My gut feeling is yes, so I would leave Gammenon where he is. Gavin: Yeesh, I don't think the 17 year old should be a god. I wouldn't really consider him. Ilana: I like her where she is. Although, it might be nice to have a pacifist god, which we currently don't have. Her name could be brought up by Saurotte...she is enough of a contrast to have something new to bring to the table. I don't seriously consider her, but she has more to bring than some other characters. Magnus: Oh yeah! I see him as the God of Ambition, Power, Ruthlessness and Chaos. And shiny metal helmets. :) I don't want his portfolio to become too dark though. I was also thinking of making him the patron god of adventurers. I'm open to suggestions here. We could go many different ways with him. Nadan: Here's the big question. He doesn't want to be a deity, and I don't want him to be one. However, do we want a character of his power level running around playable? Or do we want to get him out of the way so he isn't a problem in the future? Ideas? Suggestions? Quent: It was in thinking of Quent last night on my way home that I began to see the possibilities of allowing in other characters as deities. We have no real demihumans in the core group. While I have no interest in creating full fledged pantheons for the demi-humans, they should have at least one or two of their own. We do have a few gnomes in the group, and I was thinking that Quent could be added. He was a Rider for quite some time, and he certainly fought and bled for the group. He might make a very interesting lesser power. I see him as a God of games and cheating. He'd be a mischievous god that was always getting into trouble. He'd be perfect for starting problems in the world without meaning to. I hate to see him deified, but I think the benefits might be worth it. Quincy: I see no reason why he would be a deity. He has nothing unique to offer. Sorrell: I can see her as a deity, but I'm again unsure if she brings anything unique to the table. However, it might be nice to move the Guild Vagabond to that world, and maybe give them a nice castle or something. But that's just me liking the characters. :) Thaylone: Same as Sorrell. Do we need him? Zolkiir: Definite god. But not of magic. I see Zolkiir as the God of invention and knowledge. Kind of a cross between Gond and Oghma. So that's where I see my characters now. Some of this could change as we figure out the world and role-play stuff. Does this make sense?