[directmusic] Re: Audio Script/VB script?

  • From: "Scott Morgan" <scott@xxxxxxxxxxxxxxxxx>
  • To: <directmusic@xxxxxxxxxxxxx>
  • Date: Wed, 4 Sep 2002 13:06:19 -0500

I have my GDC 2001 proceedings book but don't see anything.  Is there
someplace on the web I should be looking?

I had thought of expamding the language through lyric statements, but didn't
know you could expand the language itself!

-Scott Morgan
http://Morganstudios.com


----- Original Message -----
From: "Scott Selfon" <scottsel@xxxxxxxxxxxxx>
To: <directmusic@xxxxxxxxxxxxx>
Sent: Wednesday, September 04, 2002 2:53 PM
Subject: [directmusic] Re: Audio Script/VB script?


>
> Yup, VBScript adds in a bunch of external dependencies (including
> oleaut32.dll), to the tune of roughly 1 MB of memory.
>
> Note that the AudioVBScript language is entirely expandable. I believe
> there was a game that demonstrated of this, including sample code, at
> the 2001 GDC. Check out the proceedings archives...
>
> -Scott
>
> -----Original Message-----
> From: Todor Fay [mailto:todor@xxxxxxxxxxxxx]=20
> Sent: Tuesday, September 03, 2002 7:57 PM
> To: directmusic@xxxxxxxxxxxxx
> Subject: [directmusic] Re: Audio Script/VB script?
>
>
> It's primarily memory footprint.=20
>
> -----Original Message-----
> From: directmusic-bounce@xxxxxxxxxxxxx
> [mailto:directmusic-bounce@xxxxxxxxxxxxx] On Behalf Of Jason Booth
> Sent: Tuesday, September 03, 2002 7:00 PM
> To: directmusic@xxxxxxxxxxxxx
> Subject: [directmusic] Audio Script/VB script?
>
>
> What are the reasons for using Audio Script over VB script?
> Audio script doesn't have a lot of really useful things (arrays, being
> able to pass variables in function calls without making them global,
> etc).=3D20
> Is it just a memory footprint thing, or are there other issues?
>
>


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