there are two ways sonar keeps track of the project's audio. this is determined in the global audio data tab. when the per project audio folder is checked the audio will be saved in a folder exclusive for the project. when it is unchecked the folder is determined by the audio folder entered in that same dialog. what i do is that i have a folder for all projects but if i want to have a different folder for a specific project or artist then i open file, new and in the dialog i enter a name , a folder for the project, then a folder for the project's audio, then select per pproject audio folder then select a template. i find it very convenient to have every project in its own folder and the audio folder inside that folder , that way i don't have problems trying to remember where i put the audio for this project. please excuse my using the word folder a million times. ----- Original Message ----- From: Omar Binno To: ddots-l@xxxxxxxxxxxxx Sent: Monday, January 29, 2007 5:46 AM Subject: [ddots-l] Re: exporting to sound forge Okay that's what I'm doing...just exporting it into a wav file, but I cut out some time at the end, and it worked. I can open it in sound forge now. However, my other questions are; when I was training with Gord, and I did this procedure, and I reopened the file after exporting it, i got the dialogue box where it said that "it couldn't find missing audio." This time, I didn't get that dialogue box. What's the reason for that? Also, for the project I did with Gord, each individual audio track went into a folder, whereas with this one, it didn't. Omar Binno ----- Original Message ----- From: Mike Christer To: ddots-l@xxxxxxxxxxxxx Sent: Monday, January 29, 2007 8:04 AM Subject: [ddots-l] Re: exporting to sound forge That ain't a direct export in to Sound Forge! It's just the procedure for creating a wav file... ----- Original Message ----- From: Omar Binno To: ddots-l@xxxxxxxxxxxxx Sent: Monday, January 29, 2007 12:35 AM Subject: [ddots-l] Re: exporting to sound forge going to alt f, then going to e for export, then a for audio, then selecting "all," then naming the file, then pressing enter. Omar Binno ----- Original Message ----- From: Luis Elorza To: ddots-l@xxxxxxxxxxxxx Sent: Sunday, January 28, 2007 7:31 PM Subject: [ddots-l] Re: exporting to sound forge can you give more details on how you are doing it? ----- Original Message ----- From: Omar Binno To: ddots-l@xxxxxxxxxxxxx Sent: Sunday, January 28, 2007 4:05 PM Subject: [ddots-l] Re: exporting to sound forge The file I'm exporting is only about a minute long, but it's taking about 15 minutes to mix down. Omar Binno ----- Original Message ----- From: Luis Elorza To: ddots-l@xxxxxxxxxxxxx Sent: Sunday, January 28, 2007 6:45 PM Subject: [ddots-l] Re: exporting to sound forge to export the mix select file, export , audio. and from the dialog select the preset titled all. type a filename and select file type then go to the export button and hit enter. a wave file must be hours long to use gigabytes. ----- Original Message ----- From: Omar Binno To: ddots-l@xxxxxxxxxxxxx Sent: Sunday, January 28, 2007 2:48 PM Subject: [ddots-l] exporting to sound forge Hi All: I'm trying to export a cwp file over to sound forge. After the mix down, the file becomes a wav file, but it's an enormous file, (over 3 gigs.) I'm sure I'm doing something wrong when exporting. Then, when I go to open it in sound forge, I'm getting an error message that says something like "make sure the read only is enabled for this file, (I do have wav checked in the file types.) Any help would greatly be appreciated. Thanks. Omar Binno -------------------------------------------------------------------------- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.1.410 / Virus Database: 268.17.12/655 - Release Date: 28/01/2007